Fixed Mob Drops, Add Rare and Uncommon Drops, Looting inflicts Drops
Added static Enchantment Constants, Replaced cryptic Looting ID
Changed killer detection by using cEntity methods
Monster.cpp: Fixed Formatting in AddRandomUncommonDropItem
Monster.h: Added doxy-comments for drop methods
Mooshroom.cpp: Added right click interaction
Fixed Looting segment fault - a_Killer can be NULL
Changed formatting, encapsuled armor drop, introduced better static Enchantment IDs
Changed formatting again
Finally corrected the Enchantment constants.
Fixed Formatting, Added DropChance attributes to Monsters
Fixed Compiling Issues
Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
Merge branch 'master' of http://github.com/TheJumper/MCServer
Add Skulls/Heads
Add Heads completely
Add break to Protocol17x.cpp and use new comment delimiter
Rename SkullEntity to MobHeadEntity
Fixed bindings for cBlockArea:Get(Rel)BlockTypeMeta().

They no longer require the ghost output params.