Created folders and got basics set up
Start of the Graphics test code

This is the start of the graphics portion of the game.
This is all for milestone #1. This should be a simple map that is uploaded.

main.cpp/world.cpp/world.h/systems.h will need to be modified

render_system.cpp is a component
Merge branch 'Graphics' of https://github.com/DComm2013Network/CutThePower into Graphics
Fixed file paths
Added Documentation Folder
Fixed Readme
fixed the readme with a bit more detail
Merge branch 'Graphics' of https://github.com/DComm2013Network/CutThePower into Graphics
Moved documentation

pseudocode.txt is in the Documentation Folder
Added Graphics_Documentation, and State_Diagram
added the loop
Merge branch 'Graphics' of https://github.com/DComm2013Network/CutThePower into Graphics
Changed Sam's real name
Fixed the folder structuring for everyone

create a folder for the specific folder for your group
Merge branch 'Graphics' of https://github.com/DComm2013Network/CutThePower into Graphics
restructure again
Edited milestones

Tried to further clarify each of the goals per milestone
deleted readme.md~
Merge branch 'Graphics' of https://github.com/DComm2013Network/CutThePower into Graphics
Implementation of a Map

Implementation of a map! this should have it working that a
map will be displayed on the screen. The map is being
generated into a texture.
Added code to get the player rendered onto the map

Still not working, player needs to be rendered!