Displaying empty cell when there is no characters/grunts
stubbing out UI for all initiative types
Fixed layout for new initiative views
Wired up UI for all initiative types.  Save seems a bit wonky, though.
fixed issue with odd initiative saving.
Enforcing max of 5 initiative dice
Added change handling on NumericTableViewCells to support a better initiative displayer
using dispatch_after in executeOnMainThread to add a little delay to when the task gets scheduled. This makes the initiative value population work much, much better.