Update CCNode.js

Fixing bug spoted on:
http://www.cocos2d-x.org/forums/6/topics/27230?r=29086#message-29086

On cc.SpriteBatchNode.reorderChild (on cc.ParticleBatchNode also), new zorder is compared to child's zorder, but child's zorder is already set to the new value. This effectively prevents reordering from happening on batch nodes.