Ports over Bay's SQDL2

An SQL style debug tool which allows you to modify the game world. Useful for debugging. The major change between this and Bay's version is that I got CALL working.

Use "debug verbs" to get the SQDL verb.

Examples:

```SQL
	-- Will call the proc for all computers in the world, thats dir is 2.
	CALL ex_act(1) ON /obj/machinery/computer IN world WHERE dir == 2
	-- Will open a window with a list of all the closets in the world, with a link to VV them.
	SELECT /obj/structure/closet/secure_closet/security/cargo IN world WHERE icon_off == "secoff" 
	-- Will change all the tube lights to green
	UPDATE /obj/machinery/light IN world SET color = "#0F0" WHERE icon_state == "tube1" 
	-- Will delete all pickaxes in the world.
	DELETE /obj/item/weapon/pickaxe 

	--You can use operators other than ==, such as >, <=, != and etc..
	--"IN world" is optional for all of these queries.

```