fixed bug with player still moving after his turn has finished
Merge branch 'Gameplay' of https://github.com/Daveiac/AndroidGameProject into Gameplay
tried to fix a bug, turns out it wasnt a bug it was a design decition that i didnt know
weapon image is added
added BULLET_SPEED as a constant
GameLayer - draw levelTokens
LevelController - fixed reading of files
LevelParser - still under construction (not working)
GameModel - currentLevel is now a LevelModel instead of a string
LevelModel - commented out the loadLevel method
Merge branch 'Gameplay' of https://github.com/Daveiac/AndroidGameProject.git into Gameplay
Merge branch 'Gameplay' into b2branch