Randomized AI starting lawsets
Removed NT Default, Robocop, Paladin from starting rolls. Adjusted priority to 75% Asimov, 25% Corporate.
Seriously 70/30 Asimov/Corporate this time
Non-Asimov lawsets commented out. Double Asimov so proc doesn't break.
Fixed genetics machine issues with not connecting to newly created machines, as well as spawning extra cable.
Efficiency 1.16d
Merge pull request #1503 from Duny-/Defficiency

Efficiency 1.16d
Efficiency 1.17d
Merge branch 'Bleeding-Edge' of https://github.com/d3athrow/vgstation13 into Defficiency
added add reagent verb
Efficiency 1.18d

Fixes #29
Removed research shuttle and fuckhuge one-tile-wide corridor, placed a
research pod as a replacement in science's pointless room.
Efficiency 1.19d

Fixes #26
Fixes #61
Adds another layer of protection against meteors for atmos
Merge pull request #1505 from ririchiyo/reagent_addition

added add reagent verb
Merge pull request #1504 from Duny-/Defficiency

Efficiency 1.19d
Efficiency 1.20d

Added tons of cameras
Added brig timers and secure doors
Improved light coverage in janitor closets
Efficiency 1.21d

Cleaned up maintenance and derelict areas quite a bit
Changelog
New RPG sprites
Efficiency lil fix
Merge pull request #1508 from Lokiamis/rpg

New RPG sprites