Changed BMDie->disabled to BMDie->dizzy for focus dice to distinguish between disabled (for chance dice) and dizzy (for focus dice)
Added SQL update file
Made SQL update file more comprehensive
Fixed code to ensure that chance dice are only disabled for active players
Fixed code to ensure that chance dice are only disabled for players that don't win initiative with their chance roll
Merge remote-tracking branch 'upstream/master' into 605_dizzy_disabled

Manually resolved conflicts in:
	src/engine/BMGame.php
Removed artifacts of merge conflicts
Merge pull request #612 from blackshadowshade/605_dizzy_disabled

Focus dice now become dizzy instead of disabled