issue #3781, use python script instead.
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into issue#3781
issue #3781, use custom python executeable if PYTHON_BIN defined
issue #3498: commit jsruntime
Uses genbindings.py instead of genbindings.sh and genbindings.bat.
Merge pull request #1 from dumganhar/merge5309

Uses genbindings.py instead of genbindings.sh and genbindings.bat.
[Jenkins] use python script instead for auto generating binding
Merge pull request #3 from lmskater/pull5309

[Jenkins] use python script instead for auto generating binding
Fix path on use 32bit windows ndk
issue #3498: commit jsruntime
Exports PYTHON_BIN variable.
Merge pull request #4 from dumganhar/merge5309

Exports PYTHON_BIN variable.
Defines NDK_ROOT and PYTHON_BIN in top level.
Merge commit 'refs/pull/5309/head' of git://github.com/cocos2d/cocos2d-x into merge5309
Merge pull request #5322 from dumganhar/merge5309

merge PR #5309: use python script instead for auto generating binding codes.
Update CHANGELOG [ci skip]
[AUTO] : updating submodule reference to latest autogenerated bindings
Merge pull request #5323 from CocosRobot/updategeneratedsubmodule_1392100455

[AUTO] : updating submodule reference to latest autogenerated bindings
closed #3988: fix bug Node::setRotation() moves opposite when node has a physics body.
add mac Simulator