Aftermath and A Slew of Fixes

* Finished the aftermath.
* Implemented SP cost display.
* Implemented loot.
* Implemented elixirs.
* Added sounds for: denial, aura, aura hit, miss.
* Added area name view in the menu.
* Implemented changing of the audio master volume.
* Added hit effect customizability.
* Fixed enemy portraits.
* Fixed syncing.
* Fixed many small things like typos and bad phrases.
* Pretty much rounded it all up for prologue.