Added OS X and Linux icons.
Fixed derma_controls concommand.
Add an horizontal divider for spawnmenu

ContentSidebar and spawnicons are separated using this, and both can be resized horizontally. (Useful for the tiny static sidebar)
Make Context Menu text fields resizeable

This also make them a bit higher by default so they look nice and text can actually fix inside.
Merge pull request #618 from robotboy655/patch-1

Make Context Menu text fields resizeable
Merge pull request #616 from Tenrys/master

Add an horizontal divider for spawnmenu
Merge pull request #614 from Bo98/osx-linux-icons

Added OS X and Linux icons
Update language files
More language files

SlowHub didn't put them into last commit for some reason.
Merge pull request #619 from robotboy655/master

Update language files
TTT: Added Scoreboard hooks

Added hooks:
"TTTScoreboardColumns" - Two arguments, Panel and Enumeration. Return nil.
"TTTScoreboardMenu" - One argument, Panel. Return PreventOpen (Boolean).

Added enumerations for TTTScoreboardColumns hook:
TTT_COLUMN_HEADING - Column headings
TTT_COLUMN_ROW - Column row/data
TTT_COLUMN_BACKGROUND - Column background (Darker columns)

Added functions PANEL:AddColumn( label, func ) to scoreboard panels.
Flag fixes

Removed Gabon flag, since we don't use it, fixed one of Chinese flags.
Fix tools in spawnlists not opening  contentmenu

Also added spawnmenu.ActivateTool( toolname ) and TOOL:BuildConVarList()
Fixed small mistake
Better VM hands system

There's no reason this should be in player classes by default.
There's no reason to force people to copy big amounts of code to make
this work.
Fixed another bug with spawnlist tools

They weren't loading correctly.
Better default action for base derived gamemodes

Added player_manager.TranslateToPlayerModelName( mdl )
Small panel fixes

Fixes DProperties + sign not updating and fixed that one small error
Garry left in vertical scrollbar.

Oh, and no semicolons.
Partially Fix DFileBrowser

It doesn't want to show subfolders and I don't know why.
Fixed small mistake. Again.