QUEST: The Goblin Tailor

CORE: Add functions to calculate the RSE location and race of the week
SCRIPTS: Update treasure chest of Ordelle's Caves, Gusgen Mines and Maze
of Shakhrami to obtain the keyitem Magic Pattern if you're in the
correct location and race of the week
SCRIPTS: Update Guttrix lua to give the quest and all the pieces of the
RSE gear, only the first time the quest is completed. If you drop any
piece of the RSE gear, Guttrix offer again in your RSE race week.
CORE: fix for 48fb31539c46673da9051e2accb31db1d856656e not working on PCs
CORE: removed entity spawn from zone::PushPacket
Merge pull request #165 from santssoft/TheGoblinTailor

QUEST: The Goblin Tailor
CORE: guild sell price changes
guild will not buy items if their inventory is full
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
SCRIPTS: tweak monstertpmoves::applyPlayerResistance, status resist mods get applied to all resistance tiers. if status effect is resisted to quarter tier or higher it has no effect. create new function applyResistanceEffect in magic.lua - it's a copy of applyResistance with the logic copied from applyPlayerResistance for status resist mods. apply new resist function to scripts for slow and paralyze spells, apply new formula for paralyze potency and make duration of paralyze I random
rdm group 2 merits give 2macc per merit to their spell
SCRIPTS: fix duration of dia and bio 3
SCRIPTS/SQL: correct power/duration of rdm group 2 spells - scripts were not accounting for the fact that getMerit() returns the # of merits times the value per merit. Alter the potency effect of additional merits for para/blind 2 to be in line with slow 2. Correct typo in status effect resistmod logic. Apply applyResistanceEffect to bind, blind, break, curse, gravity, silence, stun, and virus.
SCRIPTS: applyResistanceEffect to sleep and poison
SCRIPTS: implement RDM group 1 macc merits
SCRIPTS: fix silence and stun not having 'no effect' message
change default case for rdm g2 spells (except dia/bio)
SCRIPTS: add erasable flag to dia 1 and 3