Super Duper Refactor Massacre Part 1
* Removed Lua Scripting + FullMoon.
* Removed MBM.
* Removed MULE.
* Adding renderer, Enumerable and Enumerator, RenderElements, renderbatch will draw from an enumerable collection of RenderElements.
* Code Cleanup, following new coding standard.
* ZOMG UNIT TESTS
Super Duper Refactor Massacre Part 1.5
* Implementation.
More Overhaul. (Refactor Massacre Part 2)
Trimming some unused stuff, Default constructor for Matrix4Impl