Started on GameLogic and made DrawCard function
Added misc documents regardning GameLogic
Removed temp file and added dealocator to RuleManager
Added function getPlayers to PlayerManager

Uncomented the first thre Draw Cards
Improved makefile, added BoardSnapshot_test
Added 10Keepers.fluxx
Starting on GameLoop_test
added to .ignore
replaced inline deck to DeckParser
Fixed Errors in DeckParser
Expanded DeckParser_test, added throw exception to Stock::pop()
Merge remote-tracking branch 'origin/GameLoop-Continue' into GameLoop-Continue

Conflicts:
	bin/GameLogic_test
	bin/GameLoop_test
Various updates
Continued to GameLoop_test and added run()
Removed Debug cout from PlayerManager
Fixed errors in the gameloop
Fixed DeckParser and added Effect "Jackpot"
Added Effect DrawCard and mdified GameLogic see description for more

Effect DrawCard works
playCard using prioritized containers
and drawCard can be used to draw to a special container
Made Deck more realistic

Added Genuine Cards: Draw 2 use 2, Draw 3 use 2, Jackpot
GameLogic cleanup