Removed comment
First pass at laser oculus UI pointer
Merge branch 'master' of https://github.com/highfidelity/hifi into OculusSDK
Add toggle for user interface display

- "/" toggles UI (incl. stats if displayed); menu View > User Interface
- "%" = toggle status; menu View > Stats
- Acts on normal, 3DTV, and Oculus display.
Fixed performance timer scope
Resize the overlay framebuffer when the application window is resized
adding "export QT_CMAKE_PREFIX_PATH=/usr/local/opt/qt5/lib/cmake" for qt5.2.1
adding "export QT_CMAKE_PREFIX_PATH=/usr/local/Cellar/qt5/5.2.1/lib/cmake" for qt5.2.1
Added local lights to avatar. Added haze to voxel.
Fix for streaming error.
add javascript example for changing avatar's local lights.
Merge branch 'master' of https://github.com/highfidelity/hifi into light_and_haze

Merge in from highfidelity.
Functional sixense "laser" oculus selection mode.
Use glFog for haze (better performance).
Made Oculus UI framebuffer resize when window resizes
Change fog start to use default value.
Change tests to reflect transmission changes and fixed issue with reprocessing
already-handled reliable delta.
added _starveCount, _silentFramesDropped
Timing fix.
Use congestion control on server.