WINTERMUTE: Rename VideoSubtitle to SubtitleCard
WINTERMUTE: Use full braces for blocks in Videosubtitler
WINTERMUTE: Avoid doing check before delete (deleting 0-pointer is safe)
WINTERMUTE: Rename VideoTheoraPlayer->_subtitles to _foundSubtitles for clarity
WINTERMUTE: Lose unnecessary if() in VideoTheoraPlayer
WINTERMUTE: Introduce BaseGame->expandStringByStringTable(&Common::String)
WINTERMUTE: Don't bother inheriting BaseGame in SubtitleCard
WINTERMUTE: Remove useless constructor from SubtitleCard.
WINTERMUTE: Const'fy members of class SubtitleCard
WINTERMUTE: Use BaseGame->expandStringByStringTable(&Common::String) in SubtitleCard
WINTERMUTE: s/delete array/delete[] array/
WINTERMUTE: Use int32 for _lastSample in VideoSubtitler

We are thus making room for the sentinel == -1
WINTERMUTE: Initialize tokenSomething vars in VideoSubtitler

MSVC complains otherwise.
WINTERMUTE: Turn _subtitles into Common::Array<SubtitleCard> in VideoSubtitler

This necessarily loses const in SubtitleCard's attributes
WINTERMUTE: new char[str.size()+1] in BaseStringTable::expand

This makes room for the EOS char.
WINTERMUTE: Declare and init size in one place in VideoSubtitler
WINTERMUTE: Use char instead of byte in VideoSubtitler
WINTEMRUTE: Formatting in VideoSubtitler::update
WINTERMUTE: Rename some variables and comment VideoSubtitler
WINTERMUTE: Fix a few formatting pains in VideoSubtitler