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* sf: Use DirtyRect to optimize Full GPU composition
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* sf: Validate display device id and disable dirtyrect composition
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* frameworks/native:  Reset dirtyRect after every queuebuffer call.
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* binder: update MemoryHeapIon
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* reduce PB size from 2MB to 512KB
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* egl: Add support for BGRA_8888 format
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* Fix QCOM_BSP ifdef