Initial commit
Adding word extraction from fields.
Introducing TileBag

For now its only functionality is to give away random tiles.
Adding Move class

Move is a vector of used fields, capable of checking
if it's properly directed and has no spaces.
Deleting old sourcefiles
Adding move validation (consistent and adjacent)
Introducing SabreController

Implementing SabreController to handle common requests,
such as starting the game, choosing a tile, moving to next round.
Implementing SabreController

followed by changing the test case.
Improving SabreTerminalView

currently with stubs
Yet another iteration of SabreTerminalView
Introducing dictionary
Improving dictionary and Moves
Introducing loading in separate thread

by using C++11 std::thread functionality.
Adding SabreException to throw on file errors
Changing directory structure

Creating directories: src/ bin/ and a Makefile
Adding external files

Adding dictionary file, tilebag file and board file
to repository.
Also, providing a launcher script: launch.sh.