Added synthesis result message packet.  It will broadcast success/failures to players within players proximity (say distance)
Added Tenuto, Marcato, and Saboteur in abilities.sql.
Created scripts for Saboteur, Tenuto, and Gravity II.
(Haven't added checks for Tenuto yet to bard spells.)

Modified enfeebling spells for RDM to check for Saboteur effect.
(Have tested all of them.)
Saboteur doubles the duration and effect for enfeebling spells only.
Source: http://wiki.bluegartr.com/bg/Saboteur
SCRIPTS/SQL: change Xolotl to 21-24hr repop at night
SCRIPTS/SQL: changes to Xolotl to allow nightly repop if not killed
SCRIPTS: placeholder functions with improper case = awesome
CORE: add optional parameter to setRespawnTime to allow changing the time only without putting the entity into ACTION_SPAWN or enabling respawn
Update blind.lua
Update blind_ii.lua
Merge pull request #180 from jovianlabs/master

Added synthesis result message packet.  It will broadcast success/failur...
PROJECT: added synth_result to project
CORE: crash fix for instrumentless bard songs
Merge pull request #202 from maxtherabbit/master

SCRIPTS/SQL: change Xolotl to 21-24hr repop at night
Merge pull request #206 from Shadowmh/master

Added Tenuto, Marcato, and Saboteur in abilities.sql.
CORE: prevent disbanding alliance member party (alliance crash fix)
CORE: prevent zero divide in mp under% latent when char has no native mp
Merge pull request #209 from maxtherabbit/mpcrash

CORE: prevent zero divide in mp under% latent when char has no native mp
Merge pull request #208 from maxtherabbit/master

CORE: prevent disbanding alliance member party (alliance crash fix)
CORE: crash fix for throwing weapons
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
Merge branch 'master' into instancing

Conflicts:
	win32/DSGame-server/DSGame-server.vcxproj.filters