Add printf() to Com_Printf
Remove SRGB from gl_sdl2.c
Use system jpeglib.h on linux
Add _GNU_SOURCE so mremap() prototype gets loaded - otherwise, it defaults to a return value of int, too small to store a pointer
Change name of library to vrgamex86.so
Add debug print to show why vrgamex86.so isn't loading
Add stricmp -> strcasecmp, _mkdir(x) -> mkdir(x, 0755)