game: exit game on lua memory allocation error
misc: updated OS X build settings
misc: update libs
game: dead code commented/removed
renderer2: warning fix
renderer2: warning fix
ui: oss filter not fully working
cgame: let enums start by 0 explicitly
game: fixed killed teammates by push considered as enemies, fixes #741
libs to newest
renderer/GLES: no need to assign token var
mod: BG_EvaluateConditions fixed
renderer2: warning fix
game: warning fix