Added divisible by 8 check for 2-bit graphics to make sure output is compatible with LameGFX
Removed ctrl.Any from MusicPlayer.spin
Lowered frame rate back down to 200
Changed framebuffer translator to copy read longs from main memory instead of words, effectively optimizing amazingly the translation (lol)
Removed 'block' option from img2dat because it just makes things complicated
Random incremental commit so that I could work on the go