build: Fix warning message on syscall failures
protocol: Add missing since attribute for name event on wl_seat

This event was added in version 2 of the protocol.
server: Add aditional wl_resource accessors

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
client: Add wl_display_prepare_read() API to relax thread model assumptions

The current thread model assumes that the application or toolkit will have
one thread that either polls the display fd and dispatches events or just
dispatches in a loop.  Only this main thread will read from the fd while
all other threads will block on a pthread condition and expect the main
thread to deliver events to them.

This turns out to be too restrictive.  We can't assume that there
always will be a thread like that.  Qt QML threaded rendering will
block the main thread on a condition that's signaled by a rendering
thread after it finishes rendering.  This leads to a deadlock when the
rendering threads blocks in eglSwapBuffers(), and the main thread is
waiting on the condition.  Another problematic use case is with games
that has a rendering thread for a splash screen while the main thread
is busy loading game data or compiling shaders.  The main thread isn't
responsive and ends up blocking eglSwapBuffers() in the rendering thread.

We also can't assume that there will be only one thread polling on the
file descriptor.  A valid use case is a thread receiving data from a
custom wayland interface as well as a device fd or network socket.
The thread may want to wait on either events from the wayland
interface or data from the fd, in which case it needs to poll on both
the wayland display fd and the device/network fd.

The solution seems pretty straightforward: just let all threads read
from the fd.  However, the main-thread restriction was introduced to
avoid a race.  Simplified, main loops will do something like this:

	wl_display_dispatch_pending(display);

	/* Race here if other thread reads from fd and places events
	 * in main eent queue.  We go to sleep in poll while sitting on
	 * events that may stall the application if not dispatched. */

	poll(fds, nfds, -1);

	/* Race here if other thread reads and doesn't queue any
	 * events for main queue. wl_display_dispatch() below will block
	 * trying to read from the fd, while other fds in the mainloop
	 * are ignored. */

	wl_display_dispatch(display);

The restriction that only the main thread can read from the fd avoids
these races, but has the problems described above.

This patch introduces new API to solve both problems.  We add

	int wl_display_prepare_read(struct wl_display *display);

and

	int wl_display_read_events(struct wl_display *display);

wl_display_prepare_read() registers the calling thread as a potential
reader of events.  Once data is available on the fd, all reader
threads must call wl_display_read_events(), at which point one of the
threads will read from the fd and distribute the events to event
queues.  When that is done, all threads return from
wl_display_read_events().

From the point of view of a single thread, this ensures that between
calling wl_display_prepare_read() and wl_display_read_events(), no
other thread will read from the fd and queue events in its event
queue.  This avoids the race conditions described above, and we avoid
relying on any one thread to be available to read events.
doc: Add a small contributing guide

Document what we expect in terms of commit messages and coding style.
New contributors are usually unaware of this, so it is good to have a
document to point them too.
Free non-legacy resources inside wl_resource_destroy

This commit makes wl_resource_destroy automatically free all non-legacy
resource structures.  Since wl_resource is now an opaque structure it
doesn't make sense for the clients to be freeing it.  This checks to make
sure that it was added through wl_client_add_object or wl_client_new_object
and not wl_client_add_resource before it frees it.  This way if it is a
legacy resources embedded in a structure somewhere we don't have an invalid
free.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Add a wl_resource_instance_of function

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Change SHM wl_buffer functions to use the wl_shm_buffer structure

This commit does not break ABI.  It merely changes the types of some things
and adds a wl_shm_buffer_get function.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Change wl_shm_buffer to use a resource pointer

This commit also has the effect of making wl_shm_buffer no longer a
wl_buffer derivative.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
protocol: add no_keymap format to keymap formats

This format is used to specify that the key button events received are not in
relation to any key map and that the codes should be interpreted directly.

v2: Use zero for the no keymap enum value and enhance the documentation
for the enum entry.
server: Make wl_object and wl_resource opaque structs

With the work to add wl_resource accessors and port weston to use them,
we're ready to make wl_resource and wl_object opaque structs.  We keep
wl_buffer in the header for EGL stacks to use, but don't expose it by
default.  In time we'll remove it completely, but for now it provides a
transition paths for code that still uses wl_buffer.

Reviewed-by: Jason Ekstrand<jason@jlekstrand.net>
Add version information to wl_message signatures.

This commit adds version information to wl_message signatures and a
wl_message_get_since function to retrieve.  The since version comes in the
form of a (possible) integer at the begining of the message.  If the
message starts with an integer, then it specifies the "since" version of
that message.  Messages present in version one do not get this "since"
information.  In this way we can run-time detect the version information
for a structure on a per-message basis.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Add wl_resource_create() and a version field to wl_resource

A new function, wl_resource_create(), lets the compositor create a
wl_resource for a given version of the interface.  Passing 0 for the
object ID will allocate a new ID. The implementation, user data and
destructor can be set with wl_resource_set_implementation().

These two functions deprecates wl_client_add/new_object and the
main difference and motivation is the ability to provide a version number
for the resource.  This lets the compositor track which version of the
interface a client has created and we'll use that to verify incoming requests.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
wayland-server: Verify request versions before invoking handler

This commit provides a layer of protection for the compositor in the form
of message version checking.  We track version information in the
wl_resource and now use this version information to verify that a request
exists in that protocol version before invoking it.  This way libwayland
won't accidentally invoke a request that does not exist and thereby cause
the compositor to crash.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
wayland-server: Dont free resource in user data destroy callback
wayland-server: Mark wl_client_add/new_object as deprecated
wayland-server: Remove error event posting from wl_resource_create

The wl_client_add/new_object() functions sends out an NO_MEMORY error if
the allocation fails.  This was convenient in a couple of places where
that was all the error handling that was needed.  Unfortunately that
looks like out-of-memory isn't handled at the call site and set a bad
precedent for not cleaning up properly or not handling at all.

As we're introducing wl_resource_create() as a replacement for those two
functions, let's remove the automatic error event posting and require
the caller to do that if necessary.

This commit also introduces a new helper, wl_client_post_no_memory() to
make it possible to send NO_MEMORY events from bind where we don't have
a wl_resource.
wayland-server: Remove left-over double free in unbind_resource() helper
wayland-server: Free non-legacy wl_resource structs during wl_client_destroy

We need to free the non-legacy resources during client shutdown as well.
build: Install wayland-scanner.mk under $(pkgdatadir).