Added priority to Server settings.
Trying to get bindable server priorities working.
Server priorities working for moving up and down. Not working for adding and deleting yet.
Removed need for Server to maintain an int priority property. Managed by the list itself now so adding and removing should work fine.
Working towards making async calls to get all the server counts simultaneously.
Getting server statuses in parallel.
Changes in 'Edit Servers' are not reflected in 'Status' tab. Maybe need to cascade events from inner collection outwards.
'Status' tab bindings still not working
'Status' tab bindings seem to be working properly.
Fixed display of Status grid
Cleanup.
Added status refresh timer and configurable time limit for it.
Parsing of server names currently working. Need to add storage of the unique server guid from the URL.
Started adding the ability to fetch PlayerStatus, however it doesn't work because using httpClient, the request is not logged in. Will have to use the browser to fetch the needed data because the browser is logged in.
Still working on getting PlayerStatus
Some testing with json responses.
Some threading errors when updating all the servers in parallel.
Updating server id's and statuses in parallel now working properly.
Cleanup
Added seeding logic. Altered the app flow.