[Toolkit.WP81] Moved Game initialization to Loaded event to allow correct initialization of the Window.ClientBounds property.
[Build] Update nuget packages to SharpDX 2.6.1
[Toolkit] Added OcclusionQuery sample
[WP8] Move set Viewport to Render() loop
[Build] Fix sln
[Build] Update samples to 2.6.2
[WinRT] Renamed parameter to describe its real purpose (#2).
Merge branch 'master' of github.com:sharpdx/SharpDX-Samples
Merge branch 'master' of https://github.com/RecursiveCall/SharpDX-Samples into pr3
[Toolkit] Updated SharpDX Nuget packages to v2.6.2 for OcclusionQuery sample.
[Toolkit] Fixed project for OcclusionQuery sample.
NullRefException at MiniCube sample

First time Update() is called _deviceContext is null.
Merge pull request #5 from nkast/tnc_NullRefAtMiniCubeUpdate

Good catch, thank you for contribution!
[WinRT] Added a sample that demonstrated drawing with Direct2D and DirectWrite on a SwapChainPanel control in WinRT platform.
Merge branch 'master' of github.com:sharpdx/SharpDX-Samples
[Direct2D] Small sample to draw basic shapes, curves and combined geometry