[Direct3D9] Added d3d9 build to dx11.2/Desktop configurations.
Adds sample files for Windows 8.1
Adds solution for Windows 8.1 samples
Replaces SwapChainBackgroundPanelTarget with SwapChainPanelTarget
Changes 'BitmapSourceEffect' to 'BitmapSource' and 'bitmapSourceEffect' to 'bitmapSource'
[Samples.WinRT] Fixed crashing on exit by pausing rendering when window visibility changes (this affects only SurfaceImageSource targets, issue #207).
Merge branch 'master' of https://github.com/TheWhiteAmbit/SharpDX into pr208
[Toolkit.Game] Added WPF support for DX11.2 build.
[Toolkit.Graphics] Fixed DepthStencilBuffer creation to support texture arrays (issue #210).
Removes Projects not related to SwapChainPanel
Merge branch 'master_integration' into dx9-dx11-2
Merge branch 'master' of https://github.com/TheWhiteAmbit/SharpDX into pr208
[Samples] Fixed MiniCubeXaml sample for Win8.1.
Merge branch 'pr208' into master_integration
Adds missing CubeRenderer code commonly referenced in some samples
Merge branch 'master' of https://github.com/sharpdx/SharpDX
[Toolkit.Yaml] Add support for loading other assets directly from a YAML file (Commit merged from dfkeenan)
Fix Quaternion.RotationLookAt
[SharpDX] Improved code by using more meaningful names for variables.
Merge branch 'master' of https://github.com/TheWhiteAmbit/SharpDX into pr215