AddEntityCommand: Create EC_Name explicitly as local if the parent is local.
Scene Struct: Add a second header column for extra information. This will now hold 'Local Temporary' for Entities and Component and number of Entities in a group. Make local/temp coloring better, taking into account the parent ents properties. Dont repeat same descs for comps when all is identical to the parent. Show local compos in replicated + temp entities as blue.