Improve targeting overlays

git-svn-id: http://svn.slightlymagic.net/forge/trunk@26416 269b9781-a132-4a9b-9d4e-f004f1b56b58
Improve origins of targeting overlay

git-svn-id: http://svn.slightlymagic.net/forge/trunk@26417 269b9781-a132-4a9b-9d4e-f004f1b56b58
Draw outline around arrows

git-svn-id: http://svn.slightlymagic.net/forge/trunk@26418 269b9781-a132-4a9b-9d4e-f004f1b56b58
Support drawing arrow head

git-svn-id: http://svn.slightlymagic.net/forge/trunk@26419 269b9781-a132-4a9b-9d4e-f004f1b56b58
Fix copy effects so that added triggers (eg. Dethrone from Dack's Duplicate) function again.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@26420 269b9781-a132-4a9b-9d4e-f004f1b56b58
Start removing logic that depends on a single opponent, as this (naturally) doesn't work in multiplayer games.

'OppLifeTotal' is now removed, and started removing 'OppPoisonCounters'.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@26421 269b9781-a132-4a9b-9d4e-f004f1b56b58
Fix some cards related to poison counters, which now function correctly in multiplayer games.

Clean up a method in Player.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@26422 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Added param "Defined$ Self" to fix Council Guardian (a - d)

git-svn-id: http://svn.slightlymagic.net/forge/trunk@26423 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Fixed pump effect (e - h)

git-svn-id: http://svn.slightlymagic.net/forge/trunk@26424 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Fixed pump effect (i - m)

git-svn-id: http://svn.slightlymagic.net/forge/trunk@26425 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Fixed pump effect (n - r)

git-svn-id: http://svn.slightlymagic.net/forge/trunk@26426 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Fixed pump effect (s - t)

git-svn-id: http://svn.slightlymagic.net/forge/trunk@26427 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Fixed pump effect (u - z)

git-svn-id: http://svn.slightlymagic.net/forge/trunk@26428 269b9781-a132-4a9b-9d4e-f004f1b56b58
Fix cards depending on damage dealt to opponents for multiplayer games.

Remove unused Count nr of lands played by opponent.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@26429 269b9781-a132-4a9b-9d4e-f004f1b56b58
Fix counting cards in multiplayer games. Change checking for duplicate Cards to using a Set, as it becomes too complicated to do it using a couple of booleans.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@26431 269b9781-a132-4a9b-9d4e-f004f1b56b58
Remove unnecessary cast.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@26432 269b9781-a132-4a9b-9d4e-f004f1b56b58