Add ANIMATION_08_140 terrain graphics macro
Decrease campfire terrain frames duration from 200 to 140 ms

This matches the ANIMATED_CAMPFIRE and ANIMATED_BRAZIER macros from
data/core/macros/image-utils.cfg and looks subjectively better.
travis: disable NLS on the C++11 build

it is still timing out and i'm running out of options
Merge branch 'master' of https://github.com/wesnoth/wesnoth
remove check for "human_ai"

"human_ai" doesnt exist anymore so we can remove this check.
fix windows build
don't generate "user_description" on the host

the host it not capable to generate strings in the correct language.
("(Reserved for $playername)" was resolved on the host). Instead we now
generate the description on the clients.
simplify "save_id" generation

By having one place instead of three where this happens. Also the previous code was bugged becasue it used "saved_id"
make "player_id" the controlling client's id for ai sides.

the main intention is to simplify the serversided contoller tweaks.