New Feature: Enemy Randomization. Monsters will change randomly based on their species. Also they can randomly upgrade into ELITEs. However an actorflag can be used to circumvent this, and the chances are based on the toggle in the in-game menu.
(Hopefully) fixed an issue concerning Projectile speeds not always being saved correctly when using the in-game menus.
Multiple Maps updated because of the new actorflag [aka the BOSS monsters]