Modified MAX_MISSIONAREA and questmission packet to make add-on missions display.
It has a flaw: what your menu displays doesn't update right away. This is purely cosmetic, zoning will force it and can be fixed later.

New GM command:
@checkmission Prints target player or GMs mission status to in game chat log.

First 3 of 12 ACP missions. More ACP missions incoming. A settings.lua option to enable/disable the entire add-on is included. Confrontation battle with Seed Mangragora isn't working, and repeats for Amber Key have been commented out till that is ready.

Missions lists and Key Item lists updated.
Keyitems are now listed in order of ID. That specific work is Compmike19's and I wasn't going to un-reorder it just to add missing KIs.
SCRIPTS: fix dispel (do you even scope bro?)
SCRIPTS: minor fixes for mob TP moves that dispel effects
SCRIPTS: add full-erase to voidsong
voidsong also erases all effects from the user
SCRIPTS: fix for blank gaze / geist wall (blu spells), dispelga, dispelling wind
CORE: normalize effects removed by level sync (level syncing an existing party was removing effects flagged EFFECTFLAG_DISPELABLE but adding a member to an already synced pt was removing effects flagged EFFECTFLAG_DEATH)
SCRIPTS: remove flash check from magic finale (why was that there?)
CORE: clean up and minor tweaks to battleutils::TakePhysicalDamage - meaningful changes are: attacks now only have chance to break bind if dmg > 0 and subtle blow now also reduces the "+3" bonus tp/hit that mobs receive
Merge pull request #63 from TeoTwawki/ACP-only

ACP related stuff
Merge pull request #75 from maxtherabbit/master

SCRIPTS: implement correct mercenary rank logic for Ugrihd (thanks apoc6...
Merge pull request #76 from maxtherabbit/dispel

SCRIPTS: fix dispel (do you even scope bro?)
Merge pull request #77 from maxtherabbit/battleutils

CORE: clean up and minor tweaks to battleutils::TakePhysicalDamage - mea...