Merge remote-tracking branch 'origin/GridLogic' into animation
added tile class
Merge branch 'master' into animation
added shit (properties for stuff)
updated drawing to compensate for tile class
Working on adding animation to the game logic
Making progress
IDK WHATS GOING ON
SO CLOSE
BOOM
Added basic multiplayer support
Merge branch 'multiplayer'

Conflicts:
	gdd2xna/gdd2xna/src/Game1.cs