Updated formatting to fit code quidelines.
Changed fields to properties in EventArgs.
Gesture and TouchManager now return readonly collection instead of duplicating lists.
Use cached reference to TouchManager where possible.
Changed List<> to IList<> in API.
Cluster2.MinPointDistance should actually be in pixels and default = 0.
Changed some logic to rely on OnEnable instead of Awake to play nicely with assembly reloading in Play mode in the Editor.
HasClusters fix and optimization. Fixes issue #64.
Changed HitTest logic. Now all HitTest components on object must report HIT for touch to hit this object. Also, now you can disable HitTests.
HitTest behavior to ignore triggers.