bugfix: correct image name for title9  / mark tile12 as boss fight
bugfix: tile 7, 9, 11 image name corrected
bugfix: tile 11 image name corrected (again)
Reset game after win/lost
extra credit solved: mark that boss has attacked before allow retain
extra credit solved: mark tile that action is forced and has been performed before allow next move
my xxxtra credit solved: do not allow multiple perform except the boss fight
extra credit solved: initialize isTileActionForced and isTileActionPerformed marker
extra credit solved: add logic to keep pirate on tile with forcedAction and allow retain after at least on boss attack
my xxxtra credit solved: add logic to avoid multiple action perform (excepting the boss fight!)