Added controls to reload and swap weapons (not yet hooked to methods)
Added button configuration; added weapon swapping
Fixed switching to inventory screen from equip screen using keyboard
Fixing merge
Reorganized source code
Leather set no longer spawns on game start
Initial version of improved enemy AI working
Added casted spells
Added assets for several new monsters
Simple buff system working
Cleaning merge
Cleaning up merge (again)
Simple search AI functional
Cleaning merge
Added several new monsters and fixed bugs with enemy item usage
Added spawn/death events and drops, in addition to making blueprint spawns work again
Improved pathfinding and enemy collision detection.  Added abilities to the Evil Accountant
Added Summon Worker ability to Angry CEO
Added skeletal version of 3 new monsters
First iteration of particle engine completed