Refactored YnGame. Removed support for Winforms because I'll add support for it in a project template, not in the engine.
Added sensitivity to all input managers.
Added a bootstrap to load default settings.
Update audio manager to have sound volume. Using Singleton on StorageManager to use it outside Yna. More complete implementation of bootstrap.
[Game] Setting YnG.GraphicsDevice before base.Initialize()
[Bootstrap] Fixed mobile projects
[Projects] Updated with latest changes