Added the setting of the players health to the players max health on
first load. Also, temp commented out the try/except stuff.
Added Max Health, Magic, and Spells
Added Max Health, Magic and Spells
Added more to the player refresh function. Replaced some code with said
function. Improved balance in the attack script. Temp fixed target
magic. Critical hits still do damage even if the original value was 0.
Added the player_magicCast function for casting magic. Added magic
functionality into the attack script.