Minor changes to revive GUI
Added global voice warning system
(cherry picked from commit fae850d65230c95136d46a693f90976c9f82094c)
Fixed ammo/fuel/repair cargo not saving properly
(cherry picked from commit 9695e866056231c84b35ac66880ab4a7fba6f50a)
Added vehicle store purchase cooldown
(cherry picked from commit 65f9e69a2eb369d863788faa99911cee86e71573)
Added AH recoil detection threshold to server config
(cherry picked from commit 4467828fda9c53e2cc674012ba1f7c1d437285f4)
Added type of money shipment to hint and marker text
(cherry picked from commit caf7b957cf56a2c26fd6a4748abe3c38887aa614)
Other minor fixes
Added fn_formatTimer
(cherry picked from commit 5309baaf1b12fca9218e5d4f8cd01a6ac516d658)
Added spawn beacon cooldown
(cherry picked from commit 95f71b6ac884e866d7acf38594d669c7e5c91f28)
Made mission AIs a bit more aggressive
(cherry picked from commit 5a3e92888827d3b28624426a9fcf9587221fb02b)
Transition to v0.9h
Reorganized vehicle store colors
Improved antihack and group system, added admin menu logging
TPG_fnc_MP is now replaced by A3W_fnc_MP; it can only run functions that start with "A3W_fnc_" and "mf_remote_", no more raw code broadcast allowed. endMission will be called if any antihack function cannot be compiled as expected.
Increased rain probability
(cherry picked from commit 24371e5fdaa4514ae6113b9b91613923ea0fce4e)
Fixed issues with vehicle airdropping
(cherry picked from commit 7f7f27b180f70229782d5daaac18db3bdfd18361)
Other minor fixes
(cherry picked from commit 1a61bb3452f1d4b92e94d232e180f0722f0dd720)
Moved money pickup server-side to block related exploits
(cherry picked from commit 8ca5d6b1bc88a21f7445a058891c09e38573174f)
Moved generateKey to CfgFunctions
(cherry picked from commit 3c593c209efdf1b753b8eda96281b83aa4e36611)
Improved teamkill penalty enforcement
(cherry picked from commit fdc4917190f14db3265dbac90cd68fdd94b6767a)
Fixed some issues with antihack
(cherry picked from commit 1b621e017f9492bd6ef5ce56cd2bb9ce8a9ec696)