fix build
Fix background of creative icon (was black, now transparent)
Noise: Don't assume Noise is used for 2D unless gradientMap2D is actually called
Fix typo in lua_api.txt
Fixes #1687 by extra semaphore retval handle code for OSX

See https://github.com/minetest/minetest/issues/1687#issuecomment-56830173

Signed-off-by: Craig Robbins <kde.psych@gmail.com>
Update Spanish language.

Signed-off-by: Craig Robbins <kde.psych@gmail.com>
Update French translation

Signed-off-by: Craig Robbins <kde.psych@gmail.com>
windows build doc up
fix codestyle
Merge remote-tracking branch 'minetest/master'

Conflicts:
	po/es/minetest.po
	src/jthread/pthread/jsemaphore.cpp
	textures/base/pack/server_flags_creative.png
horizon depend on player position
Maybe fix old irrlicht build
Merge remote-tracking branch 'origin/stable'
Revert "fix build"

This reverts commit 21e53593d3cc3e84cd9fb7247da4be0a6c90b002.
update games/default
Add link to windows build doc
Use one emergethread if build without THREADS
fix NO_THREAD_LOCAL
fix build
fix run with !CMAKE_THREADS