- Add CO.showMessage to display a message on the client.
- Changed world.view to 7 (same as SS13)
- Added hooks for /mob types (onLogin, onLogout)
- Fixed order of hooks: client/New hook goes first, then mob/Login.
- Implementation of the SS13 HUD. The dynamic elements (such as selected hand, slots with optional visibility, zone selector, intents) can be set. Only 1 object is created per HUD element (the rest is handled with client-side images).
- Added procs to get the state of the HUD (to get intents etc.)