moving making enemy sprites to utils
refactor
moving Cad-specific to function
fix
paint enemy editor screen dynamic (such as for pictures editor)
disable cad enemy editor.
remove cad-specific code from enemy editor
remove "manual sort" checker
block editor separated (cad / generic)
some cleaning
clean cad version of block editor
fix
tiny toon getLayoutFunc
clean gameType. using
make virtual functions templates
remove chip and dale bigBlockEditor, blockEditor, boxBackEditor at all
clean layout editor from c&d
clean unused functions