dsp int timing tweak

this fixes a bug in GE9E5D that caused hangs on boot
Cleanup Renderer::CalculateTargetSize(), and allow IRs higher than 4x to be set via ini.
Added .ini file for Rhythm Heaven Fever

Added missing .ini file for SOME01
More Game Settings Files

Added settings files for Project M and Project M WiFi
Game Settings Files

Added Dokapon Kingdom [R2DEEB]
Settings files

Added settings file for 2 Fast 4 Gnomz [W24EQU]
Changes to Rhythm Heaven Fever

Removed overrides for Idle Frame Skipping and EFB Access.
Removed Project M .ini files
MMU: support loads/stores that cross page boundaries

Fixes some strange issues with Rogue Squadron 3 in JIT mode.
AudioCommon: Prefix soundStream global with g_
JIT: properly remove FIFO write addresses when code is invalidated

Fixes a bug caused by interaction with carry optimizations; might fix other
issues too.
Fix IR input display.
If one argument is given, assume it is a game, and run it.
Merge pull request #578 from RachelBryk/IR

Cleanup Renderer::CalculateTargetSize(), and allow IRs higher than 4x to be set via INI.
VideoCommon: Silence -Wmaybe-uninitialized warnings.
Add on screen frame counter.
Don't allow multi compress to compress wbfs or wad files.
WiiSaveCrypted: Move some function params over to std::string
Merge pull request #1176 from FioraAeterna/pagecrossings

MMU: support loads/stores that cross page boundaries
Merge pull request #1187 from lioncash/global

AudioCommon: Prefix soundStream global with g_