Idea for merging queues
Prepared template for AI
Added RandomAI (tm)
Implemented more resource-wise AI grow
New queue system step. Doesn't compile yet!
Another step. Doesn't compile/work yet!
Kinda works. WPF yet to fix
Finally queues work properly, yay
Cosmetic changes to VillageTab
Fixed cast crash
Game window set minimum size
Created SaveWriter
Deleted Save. Moved content of Save to Save.SaveWriter
Disabled testing villages
Merge branch 'develop' into AI

Conflicts:
	Plevian/Villages/Village.cs
Set default player to AI
Hiding technologies that are currently being researched
Implemented Cancel button
Added configurable building/recruit/research importance. Fixed not recruiting units
Showing unit count in GUI