rename!!!!
	renamed:    stigame/ActionBinding.cpp -> StiGame/ActionBinding.cpp
	renamed:    stigame/ActionBinding.h -> StiGame/ActionBinding.h
	renamed:    stigame/ActionMap.cpp -> StiGame/ActionMap.cpp
	renamed:    stigame/ActionMap.h -> StiGame/ActionMap.h
	renamed:    stigame/Angle.cpp -> StiGame/Angle.cpp
	renamed:    stigame/Angle.h -> StiGame/Angle.h
	renamed:    stigame/BaseGameAction.cpp -> StiGame/BaseGameAction.cpp
	renamed:    stigame/BaseGameAction.h -> StiGame/BaseGameAction.h
	renamed:    stigame/BaseGameState.cpp -> StiGame/BaseGameState.cpp
	renamed:    stigame/BaseGameState.h -> StiGame/BaseGameState.h
	renamed:    stigame/BaseMissile.cpp -> StiGame/BaseMissile.cpp
	renamed:    stigame/BaseMissile.h -> StiGame/BaseMissile.h
	renamed:    stigame/Button.cpp -> StiGame/Button.cpp
	renamed:    stigame/Button.h -> StiGame/Button.h
	renamed:    stigame/CheckBox.cpp -> StiGame/CheckBox.cpp
	renamed:    stigame/CheckBox.h -> StiGame/CheckBox.h
	renamed:    stigame/CheckEventArgs.cpp -> StiGame/CheckEventArgs.cpp
	renamed:    stigame/CheckEventArgs.h -> StiGame/CheckEventArgs.h
	renamed:    stigame/CheckEventListener.cpp -> StiGame/CheckEventListener.cpp
	renamed:    stigame/CheckEventListener.h -> StiGame/CheckEventListener.h
	renamed:    stigame/CheckEventThrower.cpp -> StiGame/CheckEventThrower.cpp
	renamed:    stigame/CheckEventThrower.h -> StiGame/CheckEventThrower.h
	renamed:    stigame/ClonedSprite.cpp -> StiGame/ClonedSprite.cpp
	renamed:    stigame/ClonedSprite.h -> StiGame/ClonedSprite.h
	renamed:    stigame/Color.cpp -> StiGame/Color.cpp
	renamed:    stigame/Color.h -> StiGame/Color.h
	renamed:    stigame/ComboBox.cpp -> StiGame/ComboBox.cpp
	renamed:    stigame/ComboBox.h -> StiGame/ComboBox.h
	renamed:    stigame/CompActionMap.cpp -> StiGame/CompActionMap.cpp
	renamed:    stigame/CompActionMap.h -> StiGame/CompActionMap.h
	renamed:    stigame/Dimension.cpp -> StiGame/Dimension.cpp
	renamed:    stigame/Dimension.h -> StiGame/Dimension.h
	renamed:    stigame/DirectionSprite.cpp -> StiGame/DirectionSprite.cpp
	renamed:    stigame/DirectionSprite.h -> StiGame/DirectionSprite.h
	renamed:    stigame/DirectionSpriteFile.cpp -> StiGame/DirectionSpriteFile.cpp
	renamed:    stigame/DirectionSpriteFile.h -> StiGame/DirectionSpriteFile.h
	renamed:    stigame/DirectionSpriteFileCreator.cpp -> StiGame/DirectionSpriteFileCreator.cpp
	renamed:    stigame/DirectionSpriteFileCreator.h -> StiGame/DirectionSpriteFileCreator.h
	renamed:    stigame/EventArgs.cpp -> StiGame/EventArgs.cpp
	renamed:    stigame/EventArgs.h -> StiGame/EventArgs.h
	renamed:    stigame/EventListener.cpp -> StiGame/EventListener.cpp
	renamed:    stigame/EventListener.h -> StiGame/EventListener.h
	renamed:    stigame/EventThrower.cpp -> StiGame/EventThrower.cpp
	renamed:    stigame/EventThrower.h -> StiGame/EventThrower.h
	renamed:    stigame/Font.cpp -> StiGame/Font.cpp
	renamed:    stigame/Font.h -> StiGame/Font.h
	renamed:    stigame/GamePath.cpp -> StiGame/GamePath.cpp
	renamed:    stigame/GamePath.h -> StiGame/GamePath.h
	renamed:    stigame/GameUnit.cpp -> StiGame/GameUnit.cpp
	renamed:    stigame/GameUnit.h -> StiGame/GameUnit.h
	renamed:    stigame/GuiState.cpp -> StiGame/GuiState.cpp
	renamed:    stigame/GuiState.h -> StiGame/GuiState.h
	renamed:    stigame/HighlightItem.cpp -> StiGame/HighlightItem.cpp
	renamed:    stigame/HighlightItem.h -> StiGame/HighlightItem.h
	renamed:    stigame/ISprite.cpp -> StiGame/ISprite.cpp
	renamed:    stigame/ISprite.h -> StiGame/ISprite.h
	renamed:    stigame/Image.cpp -> StiGame/Image.cpp
	renamed:    stigame/Image.h -> StiGame/Image.h
	renamed:    stigame/ImageButton.cpp -> StiGame/ImageButton.cpp
	renamed:    stigame/ImageButton.h -> StiGame/ImageButton.h
	renamed:    stigame/Item.cpp -> StiGame/Item.cpp
	renamed:    stigame/Item.h -> StiGame/Item.h
	renamed:    stigame/KeyActionMap.cpp -> StiGame/KeyActionMap.cpp
	renamed:    stigame/KeyActionMap.h -> StiGame/KeyActionMap.h
	renamed:    stigame/KeyBind.cpp -> StiGame/KeyBind.cpp
	renamed:    stigame/KeyBind.h -> StiGame/KeyBind.h
	renamed:    stigame/KeyEventArgs.cpp -> StiGame/KeyEventArgs.cpp		renamed:    stigame/KeyEventArgs.h -> StiGame/KeyEventArgs.h
	renamed:    stigame/KeyEventListener.cpp -> StiGame/KeyEventListener.cpp
	renamed:    stigame/KeyEventListener.h -> StiGame/KeyEventListener.h
	renamed:    stigame/KeyEventThrower.cpp -> StiGame/KeyEventThrower.cpp
	renamed:    stigame/KeyEventThrower.h -> StiGame/KeyEventThrower.h
	renamed:    stigame/Label.cpp -> StiGame/Label.cpp
	renamed:    stigame/Label.h -> StiGame/Label.h
	renamed:    stigame/List.cpp -> StiGame/List.cpp
	renamed:    stigame/List.h -> StiGame/List.h
	renamed:    stigame/MDimension.cpp -> StiGame/MDimension.cpp
	renamed:    stigame/MDimension.h -> StiGame/MDimension.h
	renamed:    stigame/MPoint.cpp -> StiGame/MPoint.cpp
	renamed:    stigame/MPoint.h -> StiGame/MPoint.h
	renamed:    stigame/MathTK.cpp -> StiGame/MathTK.cpp
	renamed:    stigame/MathTK.h -> StiGame/MathTK.h
	renamed:    stigame/MissileDictionary.cpp -> StiGame/MissileDictionary.cpp
	renamed:    stigame/MissileDictionary.h -> StiGame/MissileDictionary.h
	renamed:    stigame/Motion.cpp -> StiGame/Motion.cpp
	renamed:    stigame/Motion.h -> StiGame/Motion.h
	renamed:    stigame/MouseActionMap.cpp -> StiGame/MouseActionMap.cpp
	renamed:    stigame/MouseActionMap.h -> StiGame/MouseActionMap.h
	renamed:    stigame/MouseButtonEvent.cpp -> StiGame/MouseButtonEvent.cpp
	renamed:    stigame/MouseButtonEvent.h -> StiGame/MouseButtonEvent.h
	renamed:    stigame/MultiRect.cpp -> StiGame/MultiRect.cpp
	renamed:    stigame/MultiRect.h -> StiGame/MultiRect.h
	renamed:    stigame/OverlayFrame.cpp -> StiGame/OverlayFrame.cpp
	renamed:    stigame/OverlayFrame.h -> StiGame/OverlayFrame.h
	renamed:    stigame/OverlayGameAction.cpp -> StiGame/OverlayGameAction.cpp
	renamed:    stigame/OverlayGameAction.h -> StiGame/OverlayGameAction.h
	renamed:    stigame/OverlayMenu.cpp -> StiGame/OverlayMenu.cpp
	renamed:    stigame/OverlayMenu.h -> StiGame/OverlayMenu.h
	renamed:    stigame/PCircle.cpp -> StiGame/PCircle.cpp
	renamed:    stigame/PCircle.h -> StiGame/PCircle.h
	renamed:    stigame/PEllipse.cpp -> StiGame/PEllipse.cpp
	renamed:    stigame/PEllipse.h -> StiGame/PEllipse.h
	renamed:    stigame/PLine.cpp -> StiGame/PLine.cpp
	renamed:    stigame/PLine.h -> StiGame/PLine.h
	renamed:    stigame/PRect.cpp -> StiGame/PRect.cpp
	renamed:    stigame/PRect.h -> StiGame/PRect.h
	renamed:    stigame/Pixel.cpp -> StiGame/Pixel.cpp
	renamed:    stigame/Pixel.h -> StiGame/Pixel.h
	renamed:    stigame/Point.cpp -> StiGame/Point.cpp
	renamed:    stigame/Point.h -> StiGame/Point.h
	renamed:    stigame/Primitive.cpp -> StiGame/Primitive.cpp
	renamed:    stigame/Primitive.h -> StiGame/Primitive.h
	renamed:    stigame/ProgressBar.cpp -> StiGame/ProgressBar.cpp
	renamed:    stigame/ProgressBar.h -> StiGame/ProgressBar.h
	renamed:    stigame/RadioButton.cpp -> StiGame/RadioButton.cpp
	renamed:    stigame/RadioButton.h -> StiGame/RadioButton.h
	renamed:    stigame/RadioGroup.cpp -> StiGame/RadioGroup.cpp
	renamed:    stigame/RadioGroup.h -> StiGame/RadioGroup.h
	renamed:    stigame/Rectangle.cpp -> StiGame/Rectangle.cpp
	renamed:    stigame/Rectangle.h -> StiGame/Rectangle.h
	renamed:    stigame/ResourceFile.cpp -> StiGame/ResourceFile.cpp
	renamed:    stigame/ResourceFile.h -> StiGame/ResourceFile.h
	renamed:    stigame/Runtime.cpp -> StiGame/Runtime.cpp
	renamed:    stigame/Runtime.h -> StiGame/Runtime.h
	renamed:    stigame/SBMissile.cpp -> StiGame/SBMissile.cpp
	renamed:    stigame/SBMissile.h -> StiGame/SBMissile.h
	renamed:    stigame/SPhysic.cpp -> StiGame/SPhysic.cpp
	renamed:    stigame/SPhysic.h -> StiGame/SPhysic.h
	renamed:    stigame/SelectionEventArgs.cpp -> StiGame/SelectionEventArgs.cpp
	renamed:    stigame/SelectionEventArgs.h -> StiGame/SelectionEventArgs.h
	renamed:    stigame/SelectionEventListener.cpp -> StiGame/SelectionEventListener.cpp
	renamed:    stigame/SelectionEventListener.h -> StiGame/SelectionEventListener.h
	renamed:    stigame/SelectionEventThrower.cpp -> StiGame/SelectionEventThrower.cpp
	renamed:    stigame/SelectionEventThrower.h -> StiGame/SelectionEventThrower.h
	renamed:    stigame/Sprite.cpp -> StiGame/Sprite.cpp
	renamed:    stigame/Sprite.h -> StiGame/Sprite.h
	renamed:    stigame/SpriteFile.cpp -> StiGame/SpriteFile.cpp
	renamed:    stigame/SpriteFile.h -> StiGame/SpriteFile.h
	renamed:    stigame/SpriteFileCreator.cpp -> StiGame/SpriteFileCreator.cpp
	renamed:    stigame/SpriteFileCreator.h -> StiGame/SpriteFileCreator.h
	renamed:    stigame/SpriteLibrary.cpp -> StiGame/SpriteLibrary.cpp
	renamed:    stigame/SpriteLibrary.h -> StiGame/SpriteLibrary.h
	renamed:    stigame/StiGame.cbp -> StiGame/StiGame.cbp
	renamed:    stigame/StringRenderer.cpp -> StiGame/StringRenderer.cpp
	renamed:    stigame/StringRenderer.h -> StiGame/StringRenderer.h
	renamed:    stigame/Style.cpp -> StiGame/Style.cpp
	renamed:    stigame/Style.h -> StiGame/Style.h
	renamed:    stigame/Surface.cpp -> StiGame/Surface.cpp
	renamed:    stigame/Surface.h -> StiGame/Surface.h
	renamed:    stigame/Table.cpp -> StiGame/Table.cpp
	renamed:    stigame/Table.h -> StiGame/Table.h
	renamed:    stigame/TableCell.cpp -> StiGame/TableCell.cpp
	renamed:    stigame/TableCell.h -> StiGame/TableCell.h
	renamed:    stigame/TableRow.cpp -> StiGame/TableRow.cpp
	renamed:    stigame/TableRow.h -> StiGame/TableRow.h
	renamed:    stigame/TextBox.cpp -> StiGame/TextBox.cpp
	renamed:    stigame/TextBox.h -> StiGame/TextBox.h
	renamed:    stigame/TextLogger.cpp -> StiGame/TextLogger.cpp
	renamed:    stigame/TextLogger.h -> StiGame/TextLogger.h
	renamed:    stigame/Texture.cpp -> StiGame/Texture.cpp
	renamed:    stigame/Texture.h -> StiGame/Texture.h
	renamed:    stigame/Time.cpp -> StiGame/Time.cpp
	renamed:    stigame/Time.h -> StiGame/Time.h
	renamed:    stigame/TimedGameAction.cpp -> StiGame/TimedGameAction.cpp
	renamed:    stigame/TimedGameAction.h -> StiGame/TimedGameAction.h
	renamed:    stigame/ValueObject.cpp -> StiGame/ValueObject.cpp
	renamed:    stigame/ValueObject.h -> StiGame/ValueObject.h
	renamed:    stigame/VarFile.cpp -> StiGame/VarFile.cpp
	renamed:    stigame/VarFile.h -> StiGame/VarFile.h
	renamed:    stigame/Vector.cpp -> StiGame/Vector.cpp
	renamed:    stigame/Vector.h -> StiGame/Vector.h
	renamed:    stigame/VideoConfig.cpp -> StiGame/VideoConfig.cpp
	renamed:    stigame/VideoConfig.h -> StiGame/VideoConfig.h
	renamed:    stigame/Viewport.cpp -> StiGame/Viewport.cpp
	renamed:    stigame/Viewport.h -> StiGame/Viewport.h
	renamed:    stigame/ViewportArea.cpp -> StiGame/ViewportArea.cpp
	renamed:    stigame/ViewportArea.h -> StiGame/ViewportArea.h
	renamed:    stiuniverse/AssetGenerator.cpp -> StiUniverse/AssetGenerator.cpp
	renamed:    stiuniverse/AssetGenerator.h -> StiUniverse/AssetGenerator.h
	renamed:    stiuniverse/BatVessel.cpp -> StiUniverse/BatVessel.cpp
	renamed:    stiuniverse/BatVessel.h -> StiUniverse/BatVessel.h
	renamed:    stiuniverse/BigOrangeMissile.cpp -> StiUniverse/BigOrangeMissile.cpp
	renamed:    stiuniverse/BigOrangeMissile.h -> StiUniverse/BigOrangeMissile.h
	renamed:    stiuniverse/GameActionFactory.cpp -> StiUniverse/GameActionFactory.cpp
	renamed:    stiuniverse/GameActionFactory.h -> StiUniverse/GameActionFactory.h
	renamed:    stiuniverse/GameOverlay.cpp -> StiUniverse/GameOverlay.cpp
	renamed:    stiuniverse/GameOverlay.h -> StiUniverse/GameOverlay.h
	renamed:    stiuniverse/GreenMissile.cpp -> StiUniverse/GreenMissile.cpp
	renamed:    stiuniverse/GreenMissile.h -> StiUniverse/GreenMissile.h
	renamed:    stiuniverse/MainMenuState.cpp -> StiUniverse/MainMenuState.cpp
	renamed:    stiuniverse/MainMenuState.h -> StiUniverse/MainMenuState.h
	renamed:    stiuniverse/MainState.cpp -> StiUniverse/MainState.cpp
	renamed:    stiuniverse/MainState.h -> StiUniverse/MainState.h
	renamed:    stiuniverse/MissileFactory.cpp -> StiUniverse/MissileFactory.cpp
	renamed:    stiuniverse/MissileFactory.h -> StiUniverse/MissileFactory.h
	renamed:    stiuniverse/MissileThrower.cpp -> StiUniverse/MissileThrower.cpp
	renamed:    stiuniverse/MissileThrower.h -> StiUniverse/MissileThrower.h
	renamed:    stiuniverse/RedMissile.cpp -> StiUniverse/RedMissile.cpp
	renamed:    stiuniverse/RedMissile.h -> StiUniverse/RedMissile.h
	renamed:    stiuniverse/SpaceHud.cpp -> StiUniverse/SpaceHud.cpp
	renamed:    stiuniverse/SpaceHud.h -> StiUniverse/SpaceHud.h
	renamed:    stiuniverse/SpaceMapFile.cpp -> StiUniverse/SpaceMapFile.cpp
	renamed:    stiuniverse/SpaceMapFile.h -> StiUniverse/SpaceMapFile.h
	renamed:    stiuniverse/SpaceVessel.cpp -> StiUniverse/SpaceVessel.cpp
	renamed:    stiuniverse/SpaceVessel.h -> StiUniverse/SpaceVessel.h
	renamed:    stiuniverse/StiUniverse.cbp -> StiUniverse/StiUniverse.cbp
	renamed:    stiuniverse/UnitMovementAction.cpp -> StiUniverse/UnitMovementAction.cpp
	renamed:    stiuniverse/UnitMovementAction.h -> StiUniverse/UnitMovementAction.h
	renamed:    stiuniverse/main.cpp -> StiUniverse/main.cpp
	modified:   build.py
	modified:   stiuniverse.workspace