yet another OpenGL update: instanced rendering (with energy bug...)
Fixed the evil bug! glEnableVertexAttribArray must be called once per AttribPointer.
kites for speed and direction
attempted fix for mac opengl problems
Implemented aging in a naive way. Needs to be reviewed.
kites with uniform buffers
Merge remote-tracking branch 'origin/uniform_buffers' into uniform_buffers

Conflicts:
	src/main/java/bio/organisms/SimpleCircleOrganism.java
Revert "attempted fix for mac opengl problems"

This reverts commit a535d3cdc4048cb87826a778f431e32c3c44ecaf.
Revert "kites for speed and direction"

This reverts commit 2ec61728d4112546cfe4a82183af08957706231c.
Revert "Fixed the evil bug! glEnableVertexAttribArray must be called once per AttribPointer."

This reverts commit 8fd88ebcb7fd8d313fa68b726d0e70a3a52ba0ed.
Revert "yet another OpenGL update: instanced rendering (with energy bug...)"

This reverts commit 924f91b4094d9b4a0e985d6b57bc3110923024b2.
Merge branch 'uniform_buffers' into develop-miniproject
minor tweaks to energy
(visual) added attack spikes. removed kite shaders because it's an identical program with the spikes.
frag_rgb.glsl added
ECS-like senses and actions
taper food farther from origin
Fixed Turn action system. Organisms now turn.
Added Mitosis and EnergySense systems. Oh, and by the way... we've done it.
git?