shortcuts updated
fixed crash, when a physics controller is serialized / deserialized
profiler crash fixed
visualize selected entities
fixed crash when painting outside terrain - fixes #278; entity is properly positioned even on terrains not in (0, 0, 0) when painting
Merge branch 'master' of github.com:nem0/LumixEngine into stuff2
display shader compilation log in log/notifications UI; everything is properly handled when the count of attributes in shader does not match the count of attributes in geometry
update according to review
Merge pull request #292 from nem0/stuff2

Stuff2