Minor change in armor api
adding intellij ignorance to resonant engine
Added a few sequence methods to math utility for use in sided inventory code
Minor change to terminal prefab to allow user interaction by default
Adding some gitignore values and
Merge branch 'development' of https://github.com/Universal-Electricity/Resonant-Engine into development
Fixed has node check failing to check for super nodes
Minor change to AccessGroup has node check
Made TileInfiniteFluid have all sides set to output by default
Changed pickup and sneak pickup to require the player to have an empty hand
Merge remote-tracking branch 'origin/master' into development
Created a schematic for generating a bedrock room
Added ET localization
Fixed encoding
Update References.java
Merge pull request #5 from Adaptivity/patch-1

Fixed encoding for et_EE
Merge pull request #6 from Universal-Electricity/development

Grease the Engine