Initial commit.
Added a few screen grabs.
issue #1 missing jar
Updates files for the new shader/material system
Set the camera near plane to 10 instead of 0.1. It was causing z fighting issues.
Updated app icon
Merge pull request #15 from MasDennis/new-shader-system

New shader system
Moved the camera view texture into a Rajawali screen quad instead of Vuforia's screen quad.
Also added a new class for virtual reality glasses. It is working but with a huge bug. Some weird problem with polygons.
Issue #17: Update to Vuforia 2.6.10
Merged @chegewara cloud recognition code. Also added all the markers because some people didn't know where to download them from.
Merge branch 'master' of https://github.com/MasDennis/RajawaliVuforia

Conflicts:
	RajawaliVuforia/jni/Android.mk
	RajawaliVuforia/jni/RajawaliVuforia.cpp
	RajawaliVuforia/libs/armeabi-v7a/libRajawaliVuforia.so
	RajawaliVuforia/libs/armeabi/libRajawaliVuforia.so
	RajawaliVuforiaExample/gen/com/example/rajawalivuforiaexample/R.java
	RajawaliVuforiaExample/gen/rajawali/vuforia/R.java
	RajawaliVuforiaExample/src/com/example/rajawalivuforiaexample/RajawaliVuforiaExampleActivity.java
	RajawaliVuforiaExample/src/com/example/rajawalivuforiaexample/RajawaliVuforiaExampleRenderer.java
Added a setter for screen orientation
Merge branch 'master' of https://github.com/MasDennis/RajawaliVuforia

Conflicts:
	RajawaliVuforia/src/rajawali/vuforia/RajawaliVuforiaRenderer.java
Added a screen quad and a render target texture. The camera background is now rendered into a rajawali quad instead of a hidden quad in Vuforia.
Fixes issue #18 Portrait mode orientation problems. Slightly hacky solution but will take a closer look when I have more time.
Added support for cylinder targets
Added support for multi targets
Fixed aspect ratio bug
Clean up and updated readme.md
Updated to the latest Vuforia. Old version was 2.6.10, new version is 2.8.8.