test...
ok.
Create README.md
chapter 1 complete, yo!
yay, man riding dinosaur?
i have a running cat!!
hmm. including all the headers would be smart~
TextureManager complete!
Player & GameObject added.
well, i've got some object loading now!
Yay! Input is enabled!!
menu state / buttons added. also, the game can now quit...
weird bug with m_gameObjects in Menustate causing issues. oh well. sigh.
bug still exists. fixed it in a hacky way, with break; but not happy.
Oops, forgot the button / text resources..
PauseState added. Another if(m_gameObjects.size()>700000) added :c
m_numFrames implemented in SDLGameObject. GameOverState added.
up to PauseState loading from XML
FIXED THE m_gameObjects[] ERROR!
also, all states are now loaded from XML.
Tileset has alpha value, Also, tiles are loading, and scrolling works!!