Update changes.txt with Hybrid's fixes.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code@4924 dfc29bdd-3216-0410-991c-e03cc46cb475
Merge branch releases/1.8 revisions 4828:4923 into trunk:
- Fix bug with multiple SetPixelFormat calls.
- Fixed bug related to memory release in PNG image loader. Thanks elephoenix for it.
- Fix crash in CGUIListBox when users pressed end key folled by any other key in an empty, focused list box (thanks at porcus for report and patch).
- Fix use of enabling defines for wal2 (halflife) image loader. Thanks to hendu for noticing.
- Fix proper screenshot creation in test by inserting the stabilizeScreenBackground call.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code@4925 dfc29bdd-3216-0410-991c-e03cc46cb475
EditBox works now with numpad on X11 (thx @Hendu for bureport).


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code@4926 dfc29bdd-3216-0410-991c-e03cc46cb475
Remove unnecessary cast.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code@4927 dfc29bdd-3216-0410-991c-e03cc46cb475
Merge 4854:4872 from trunk:
- Ignore some more files (*.d, *.layout, *.depend)
- Fixed issue with missing separate blending entry in OpenGL query feature.
- ISceneNode::deserializeAttributes uses now old values for parameters which are not in the attributes


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code@4928 dfc29bdd-3216-0410-991c-e03cc46cb475
Merge 4875:4883 from trunk into ogl branch. Ignored 4872:4875 as the only patch 4875 was silently merged in 4908 already.
- Fixed issue with color mask in OpenGL.
- Removed glGetError calls (IBO and VBO update) from release builds.
- Fixed issue with BlendFactor in D3D8, D3D9 and OpenGL drivers.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code@4929 dfc29bdd-3216-0410-991c-e03cc46cb475
Merge (manually) revision 4883:4886 from trunk to ogl-es:
- Added NETWM support for maximize/minimize under Linux. Fixed aliasing in X11 text conversion.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code@4930 dfc29bdd-3216-0410-991c-e03cc46cb475
Merge revision 4887:4910 from trunk to ogl-es:
- Reduce amount of logging output in skinned mesh loading a little bit.
- Removed DllMain from the static windows build 
- Fixed several selection, highlighting and clipping bugs in CGUITreeview 


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code@4931 dfc29bdd-3216-0410-991c-e03cc46cb475