Added player interface
Renamed Force.h to Force2d.h to agree with current convention
Added class to represent Player Paddles
Added lib directory for large libraries
Added clear() and changed initialization function
Added default constructor to Point2d
Added default contructor to Velocity2d
Moved SDL2 to lib directory
Renamed Force to Force2d
Renamed Force to Force2d
Got the game to compile with infinite loop. All SDL setup saved here.
Have git in a proper place now. Begin actual development.
organized all files into proper folder structure. Won't compile. Puck
constructor undefined

organized all files into proper folder structure. Won't compile. Puck
constructor undefined
finished removing some uncessary files