init cocos2dx 3.0 convert
convert physics
start background convert
finish routingDetect convert
finished convert
Merge branch 'kedou' of https://github.com/LiuKewei/RagingRock-3.0-convert into kedou

Conflicts:
	.gitignore
	Classes/AppDelegate.cpp
	Classes/Scene/SnagForestLayer.cpp
	Classes/Scene/SnagForestLayer.h
	Classes/Scene/SnagForestScene.h
	Classes/Tools/PolySprite.cpp
	Classes/Tools/PolySprite.h
	proj.ios_mac/RagingRock.xcodeproj/project.pbxproj
	proj.ios_mac/ios/Info.plist
	proj.ios_mac/ios/RootViewController.mm
add devil layer
Merge branch 'kedou' of https://github.com/LiuKewei/RagingRock-3.0-convert into kedou

Conflicts:
	Classes/Scene/SnagForestLayer.cpp
complete route detection
change route detection strategy
devil path finished
devil path improvement
little game start
remove dev env
add little balloon game start
balloon rudiment finished
Merge branch 'master' of https://github.com/TimeZTeam/RagingRock
Merge branch 'kedou'

Conflicts:
	Classes/Scene/SnagForestLayer.cpp