Fixing up iamagoofball's new Armory section

- New room removed. Just no
- Secure Armory was instead extended one tile north
- Flashers moved on the sides and XCOM supplies at the end
- Air alarm moved and Firing Range's obscured windows removed
- A few badly done areas by Brig were fixed
- Syndicate Elite shuttle landing point was moved to fit changes to
Security Maint
- Windows changed to Rwindows in Sec Bathroom, because NO-ONE wants
plain glass windows
Merge pull request #1166 from dylanstrategie/Bleeding-Edge

Fixing up iamagoofball's new Armory section