GameStateManager - Removed unused variables
ClockHandler - Made slight alteration to easetype's and timing.
- Should no more draw attention from spawned objects.
Merge branch 'feature/Lars' into develop
Merge branch 'develop' into feature/Danny_1
Merge branch 'feature/Lars' into develop
played with stuff. We now have thresholds on spawn
Merge branch 'develop' into feature/Danny_1
Merge branch 'feature/Danny_1' into develop
Initial spawntime adjuster
Merge branch 'develop' into feature/Lars
Added Phase2Stage1 functionality. Needs distance scaling