Fix wrapping in KERN/APPL/RAM mode by moving TEST map to the next address bit. [smf]
This revert (r26927), as requested by author, fixes the regression of missing graphics for vector games using HLSL.   Also reverted patch in code (r27063) to deal with "roundf" for pre-vs2013 compilers - which is no longer needed.  (nw)
(MESS) apf : added basic part number
Added unknown encrypted Royal Card. This game is running on Dino 4
 encrypted hardware, with a CPU+PLCC daughterboard. Decrypted pro-
 gram address + data, but code still jumps into $48xx range where
 there's no valid code. Decoded and partially decrypted the graphics
 set. [Roberto Fresca, ANY]


New games marked as GAME_NOT_WORKING
------------------------------------
Unknown encrypted Royal Card (Dino4 HW) [Roberto Fresca, ANY]
(MESS) apf : added trashII bios, added notes.
n68681: make loopback operate at the current baud rate instead of instantaneously.  Fixes dectalk DUART self-test. [R. Belmont]
peplus.c: Added payout percentages for the video slots - NW
peplus.c: Add "Slots" to game name in source - NW
(MESS) microvsn.xml: added a couple of new dumps from Sean Riddle. nw.
and of course pressing save *before* the commit would have been of help... nw.
(MESS) apf : more fixes, systems marked as WORKING [Robbbert]

* Fixed bad gfx in rocket patrol and blackjack

* Fixed space destroyer (you must choose -ram 9k)
miau
(MESS) apf : last fixes:

* Fixed last-minute regression in Space Destroyer

* Swapped left & right keypads, so they are on the correct sides of the keyboard.
(MESS) d64_dsk: Fixed memory leak. (nw)
(MESS) apf : fixed css bit in graphic mode.
visual studio 2012 compilation fix (nw)
(MESS) clcd.c added support for bitmap mode [smf]
Fixed minor bugs and removed a hack in 7490 code. Also added more pinouts.
wrong region name
z180.c: Modernized cpu core.  [Wilbert Pol]