Bump version to 0.2.15 for development work
Take into account proper separate-repos new game development
Make group names an abstract type
Don't specify move item verb as a raw text
Don't specify the game to restart to as a raw text
Expose internal funs and types via CPP only for releases
Fix the Show instance of GroupName
Prefer uniformly passing Kind.Cops arguments rather than their parts
Rename item discovery maps
Tweak content haddocs a bit
Merge FactionKind into Player
Rename types and constructors of ModeKind
Get rid of the unused ffreq
Set the 'nearby' distance in game rules
Rename Player fields yet another time