Removed knockout stuff from static resources.
Restructed the code file structure.
Started building out the king.
Built out convient getter and setter for the occupyingNode.

Prevously occupyingNode was an observable.  Now occupyingNode is a
writeable computable.
Refactored to camel case.
Updated notes on pawn.

I realize I need an observable ary containing the board peice neighbors (maybe?).