check if any player has advantage
check if a player has won
use the points of player 1
use the lead of player 1 over player 2 as the condition to check
use the lead of player 1 against his/her opponent
use the name stored in the player object
use the name stored in the player object
get the player rather than the name
check if the leading player has advantage or won
methods no longer used
intent-revealing name
extracted a local variable
make the points description array a state variable
moved to constructor
use the points store in the second player object
extracted opponent into a local variable
extracted method that returns points description of player
moved points description inside block, created copy further down in method
take any player
move first player down to where it's used