added "float approxLength(int samples)" to Path interface and added implementation within existing Spline-classes
extracted local variables to avoid allocation on each call
removed unused tmp2
fixed formatting and adapted PathTest as suggested by @Xoppa
These AsynchronousAssetLoaders now release their assets when finished.
Cleaned up MathUtils and added lerp method.
Update README.md
iOS Clipboard support, unnecessary fixme's and hacks removed, eclipse formatter.
refresh controllers extension when window handle lost
Merge pull request #1786 from BlueRiverInteractive/ios-clipboard

iOS Clipboard support
fix bug where you cannot insert at the end of a ShortArray
Merge pull request #1776 from Darkyenus/master

Cleaned up MathUtils and added lerp method
Merge pull request #1772 from tbveralrud/AssetLoaders-release-objects

These AsynchronousAssetLoaders now release their assets when finished.
Merge pull request #1789 from FredGithub/master

fix bug where you cannot insert at the end of a ShortArray
reuse hwnd instead of calling getWindowHandle again
Merge pull request #1790 from ChetRippo/master

fix issue 910: refresh controllers extension when window handle lost
Merge pull request #1756 from florianbaethge/master

Added "float approxLength(int samples)" to Path interface and added implementation within existing Spline-classes