Huge update. Adds the psychologist job to the game, adds pills (and reagents+reactions) for the psychologist, adds a psychologist couch and uniform. Adds the pyschologist's office to the map, as well as a medbay lounge. Adds instructions to be a psychologist to his office. Changes the icon of the holosign switch because people were confusing it with a lightswitch. Also fixes some minor map issues, and rearranges medbay maint a tad. Oh, and I moved the old card code to the unused folder just in case. I'm sure issues will pop up with this, even though I've tested it a bunch, and have ran a testing server for some people to try it and everything seems good, but still, keep me updated.