Starting hide particles feature
Merge branch 'develop' of https://github.com/setrapp/Bond-O-Friendship_Production into feature/hide_particles
Able to mask geometry.
Emit Ring is working, ring collision with a particle effect needs to be fixed
Hiding works!
Merge branch 'feature/hide_particles' into develop
Merge branch 'develop' of https://github.com/setrapp/Bond-O-Friendship_Production into develop
Merged and fixed small thing
Merge branch 'develop' of https://github.com/setrapp/Bond-O-Friendship_Production into develop

Conflicts:
	Assets/Prefabs/Player.prefab
	Assets/Scenes/hodge_podge.unity