Camera follow/Reset/FloorCheck

-Camera smooth follows the player
-Camera resets to top-down view on new level
-Tweaked the angle of the raycasts that check for the floor
Merge remote-tracking branch 'origin/master'

Conflicts:
	Assets/Scenes/Main.unity
	Assets/Scripts/Managers/CameraManager.cs
	Assets/Scripts/Managers/PlayerManager.cs