The empty shell of the path class
Added the addFrame and printFrames functions
Merge branch 'development' into path
Wrote addFrame function and adjusted printFrames.
Made the Enemy constructor take in a Path. Made enemies start at the start of their path. Added some getter functions to Path.
Converted Path to use Vector coordinates. Added linear keyframes. Work still needs to be done on linear key frames though
Fixed path flicker when changing key frames.
Made Hitboxes follow Enemies on paths.