gitignore now implemented correctly, colors synced on devices and rounding on positions.
Refactored Server, added tests of server.
Added TouchBehaviourTest, testing CalculateSide method
Added ClickEventHandlerTest: Not yet implemented.
Added RemoveRPCs call in RemoveBlock method of Server.cs to clear buffered instantiate RPCs.
Refactored TouchBehaviour CalculateSide to take a vector3 instead of RaycastHit and changed if statements to if-else statements.
Removed prefab argument from Server.cs/ServerLoader.cs/InitiateTest.cs, since it uses Resources folder instead.
Cleaned up Block.cs since it was still extending MonoBehaviour
Updated so that materials do not get leaked.
Merge branch 'ServerDev' of github.com:MaartenvE/game1 into ServerDev
Added testing environment to client.
Added test tools to ServerDev server.
Refactor: ConnectToServer now takes ip and port argument
Add: GUI to connect to server.
Rebased ServerDev into CommunicateTap