nv_conditional_render: use default window size

Reviewed-by: José Fonseca <jfonseca@vmware.com>
ext_framebuffer_multisample: use default window size

Reviewed-by: José Fonseca <jfonseca@vmware.com>
arb_texture_buffer_object: use default window size

Reviewed-by: José Fonseca <jfonseca@vmware.com>
ext_transform_feedback: use default window size

Reviewed-by: José Fonseca <jfonseca@vmware.com>
arb_texture_buffer_range: use default window size

Reviewed-by: José Fonseca <jfonseca@vmware.com>
arb_separate_shader_objects: use default window size

Reviewed-by: José Fonseca <jfonseca@vmware.com>
arb_transform_feedback2: use default window size

Reviewed-by: José Fonseca <jfonseca@vmware.com>
arb_draw_elements_base_vertex: use default window size

Reviewed-by: José Fonseca <jfonseca@vmware.com>
arb_draw_instanced: use default window size

Reviewed-by: José Fonseca <jfonseca@vmware.com>
arb_es2_compatibility: use default window size

Reviewed-by: José Fonseca <jfonseca@vmware.com>
arb_fragment_program: use default window size

Reviewed-by: José Fonseca <jfonseca@vmware.com>
arb_framebuffer_srgb: use default window size

Reviewed-by: José Fonseca <jfonseca@vmware.com>
arb_multisample: use default window size

Reviewed-by: José Fonseca <jfonseca@vmware.com>
arb_texture_cube_map_array: use default window size

Reviewed-by: José Fonseca <jfonseca@vmware.com>
arb_uniform_buffer_object: use default window size

Reviewed-by: José Fonseca <jfonseca@vmware.com>
arb_vertex_array_object: use default window size

Reviewed-by: José Fonseca <jfonseca@vmware.com>
arb_vertex_program: use default window size

Reviewed-by: José Fonseca <jfonseca@vmware.com>
gl-2.0: use default window size

Reviewed-by: José Fonseca <jfonseca@vmware.com>
gl-2.1: use default window size

Reviewed-by: José Fonseca <jfonseca@vmware.com>
gl-3.0: use default window size

Reviewed-by: José Fonseca <jfonseca@vmware.com>