* Development 15 | Beta 2 | Development 1 | Experimental 1 *

* Added LogIgnore
* Added the static method log(Log log, LogIgnore logIgnore) in Logger
* Added the static method getMessage(String time, String type, String
source, String message, LogIgnore logIgnore) in Logger
* Added the abstract method loadResources() in Game

* Changed the type of imageResourcePacks from LinkedList to List in Game
* Changed the type of audioResourcePacks from LinkedList to List in Game

* NOTE: By passing a LogIgnore parameter into the logger you can ignore
certain things when logging a message