first <nav>.dll loaded at runtime functionality
Merge branch 'master' into develop
reorganised scripts folder
also redefined INavigation
added Draw class for drawing debug data with INavigation
first version of pre-sim UI
more presim UI stuff
added some extra scenes, robots, algorithms
fixed some windows build problems
rewrote simulation ui
moved rotator script to scripts folder
updated simulation backend to use settings and only load robot and inavigation on simulation begin
simulation loads environment from prefab
updated build settings