Merge pull request #5 from azrafe7/bitmap-pathfinding

Azrafe7 has tidied up my bitmap pathfinding demo to work better... DemoBitmapPathfinding
Exposed sub-sprites in SimpleView (so that f.e. visibility can be toggled)
Added ShapeSimplifier class (Ramer-Douglas-Peucker algo) to reduce shape points when building from BitmapData
Merge pull request #8 from azrafe7/bitmap-perf

Improved perfomance with complex images and buildFromBmpData()
Replaces throws with calls to Debug class methods (for easily stripping asserts at compile time if needed)

Notes:
 - it probably should be moved to its own package
 - having a custom trace (with level of debugging) would be nice
Updated DemoBitmapPathfinding (faster)
Merge pull request #10 from azrafe7/bitmap-pathfinding

Updated DemoBitmapPathfinding (faster)
Added Fla's for Galapagos islands.
Galapagos images cropped at 1024x780, removed UInt in RandGenerator
Replaces throws with calls to Debug class methods (for easily stripping asserts at compile time if needed)

Notes:
 - it probably should be moved to its own package
 - having a custom trace (with level of debugging) would be nice
Moved Debug to its own package, and added toggleable Debug.trace()
Merge remote-tracking branch 'origin/asserts' into asserts

Conflicts:
	src/hxDaedalus/ai/Funnel.hx
	src/hxDaedalus/ai/trajectory/LinearPathSampler.hx
	src/hxDaedalus/data/math/Geom2D.hx
	src/hxDaedalus/data/math/ShapeSimplifier.hx
Merge pull request #9 from azrafe7/asserts

Replaces throws with calls to Debug class methods (for easily stripping ...