Multiple minor map changes

- Moved Edron dragon lair (fire axe part) to correct coordinates
- added missing corpse to the chest (fire axe room)
- added text to scroll in Ab'Dendriel cave
- cleaned corpses in Ab'Dendriel cave
- added missing book in chest (Ab'Dendriel)
- adjusted some Fibula signs slightly (at entrance and shop)
- added missing floor in Outlaw Camp
- removed tracking bugs in Outlaw Camp
- updated wall / pillar in Outlaw Camp
- added missing text on sign in Outlaw Camp
- removed / added some generic items in different places
- added correct text to Thais bridge sign
Update slime corpse and adjust its duration
Ultimate corpse update
A few fixes:
	- The passage to Draconia.
	- It is now possible to escape from Draconia by sacrificing Dragonfetish (You can get it from An Dragonlord).
	- Added a few corpses here and there around at Draconia, and some missing monsters as well.
	- Draconia Quest is now working.
	- Added text to a sign in Outlaw Camp.
	- Lugri looktype.
	- #1486, #1488, #1489
Add Item.setUniqueId, and #937
Fix fury gates
Ankrahmun Updates

- fixes wrong scarab coin sacrifice position
- fixed blue flame destination for all tombs
- added Serpentine Tower "mysteries" (Torchbearer, Lever)
- added White Pearl Quest (Serpentine Tower)
- new lib file for item teleport destinations (feel free to change it to a
  more precise name if you come up with anything)
- something which I probably forgot
Map changes related to last commit
Fixed swamp digging to work on all tiles
Small cave extension for Edron Troll Cave (entrance)
Several map updates around Edron

- added missing corpses, rubbish, decoration in Edron Orc Cave
- fixed Berserker Treasure Quest reward (White Pearl + 175 gold)
- adjusted message timeout for Edron rope quest
- updated Edron troll cave
- updated Edron goblin mountain
- added corpses in Edron goblin cave
- replaced all plucked blueberry bushes with normal ones
- some item updates
Fix #1492
Some fixes, more corpse updates

- more corpses should now have the correct id
- adjusted some npcs to the new corpses
- fixed Bright Sword quest entrance
- made Edron orc cave lever relocate things
Fixed the spawn in Folda, and the quest there
Added short path lever for Alawar's Vault Quest, and quest for key 4501 (does anyone know which room this leads to?).
Fixes issue #1497
add script for rookgaard sewer lever
Rookgaard Update [Part 1]

Contains:
- Rework of sewer lever, premium bridge and level bridge
- Huge map update
   * Fixed messed up moutains and other areas with tracking issues
   * Add probably all missing sign texts
   * Add many if not all (important) daily spawns
   * Added books with text (Academy and Bear Room Quest)
   * Added actionids to doors 4601 and 4603 (related to quests)
   * Fixed teleports in Katana Quest and Academy
   * !! Replaced all items 405 with 9067 (405 is now loose board for doublet quest)
   * Added some missing spawns or adjusted the amount of monsters in some rooms

- Added Quests
   * Hyacinth Mushroom Quest
   * Student Book Quest
   * Bear Room Quest
   * Captain Iglues Treasure Quest
   * Combat Knife Quest
   * Doublet Quest
   * Dragon Corpse Quest
   * Goblin Temple Quest
   * Katana Quest
   * Minotaur Hell Quest
   * Rapier Quest

- Probably more stuff
Minor NPC changes
Removed onlyFocus parameter that were added in the previous commit