TypeCheker start
initialization
Plate, Item and Lane scripts added
Plates stop the Items when they collide with them or other items queued
Lanes send Items each X seconds
Word checker
Plates moving properly when the items collide with it
Merge remote-tracking branch 'Github/SergioYMaria'

Conflicts:
	Assets/Scenes/TesteScene.unity
	SlotTyper-csharp.sln
	SlotTyper.sln