I think i already pushed warping... but if not... here it is. Added some
more sound effects, CLEANED TILE TYPES A TON and implemented a good deal
of them (most of them are just death if you touch a side). I also
implemented the animation of a player dying via spike, lava, etc. This
collision needs a LITTLE work because its a little TOO sensitive. Did a
test run where the top of the spike matches the top of a solid
platform... and the real game will let you stand on half and half...
this checked in version will kill you the second your even slightly
above the spike