delete obsolete SpuRaycast files, attempt to get demos to compile/run under 64bit glut.
updated Mac OSX projectfile for Bullet/Extras/AllBulletDemosOSX
include relative full path for vectormath_aos.h, and fix minor typo in glut.h
Override btCollisionWorld::addCollisionObject with flags more appropriate for btDynamicsWorld (StaticFilter)
Minor fixes (#ifndef SPU_COLLISION_OBJECT_WRAPPER_H block etc)
Only update 'setNumTasks' when necessary
Revert vectormath.h include (can't resolve conflicts with PS3 SDK, need additional #include path)
use pre-tick callback to update motor targets in DynamicControlDemo: dynamicsWorld->setInternalTickCallback(callbackFunc,void* userPtr=MotorDemo,bool pretick=true
remove some warnings, thanks to Zenja http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=4063
Switch off an optimization by default, to avoid support burden: update all objects AABBs and not just the active objects.
Call world->setForceUpdateAllAabbs( false) to re-enable the optimization: it will only update active objects (skipping static geometry)
See also http://bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=4073
Missed a version tag in CMakeLists.txt
fix some compile errors in Extras/CDTestFramework (cross/dot are no longer global functions)
Initialize the world transform to identity for btCollisionObject/btRigidBody.
Some developers only initialize the world position, and not the orientation -> uninitialized data. 

We should probably add some warning in btTransform, in debug mode. Note we don't initialize btTransform/btQuaternion/btVector3/btMatrix3x3 default constructor, for performance reasons.
Add support for generic 2d convex shapes, through wrapper class btConvex2dShape. See Bullet/Demos/Box2dDemo for example wrapping a btCylinderShape and 2d btConvexHullShape.
Add some extra degeneracy debugging check in btGjkPairDetector
update build for btConvex2dShape functionality
use btDbvtBroadphase in HelloWorld demo, it is the recommended broadphase
update autogenerated projectfiles
updated ChangeLog
applied fix for 64bit detection, thanks to ejtttje
http://code.google.com/p/bullet/issues/detail?id=277
Add docs in INSTALL file
http://code.google.com/p/bullet/issues/detail?id=278
Fix warning in btHashMap.h
http://code.google.com/p/bullet/issues/detail?id=276
Thanks both to ejtttje
install BulletCollision/btBulletCollisionCommon.h and BulletDynamics/btBulletDynamicsCommon.h (but also keep the file in the root destination)
Thanks to ejtttje
http://code.google.com/p/bullet/issues/detail?id=265
minor fixes in GLDebugFont.cpp
update automake Makefile.am, add some missing files such as btActionInterface.h
http://code.google.com/p/bullet/issues/detail?id=258
unix line endings for install-sh
updated autotools with missing files
update of ChangeLog