Merge pull request #267 from TeoTwawki/misc

Additional lua functions for handling currencies and GM commands to test with
Database npc fix for ACP extension opening
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
SQL: Fix syntax errors
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
CORE: temp items buff to 50
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
CORE: Fixed bug where shields/grips were un-equipped upon sync target leveling and when spending merits.
CORE: Added augments to char check packet.
Fix Syntax Error in Besieged.lua

There was an error in closing the assault function after the merging of the instancing branch. This made the file fail to compile, which broke other stuff.
Merge pull request #272 from starlightknight/beseiged-lua-syntax-fix

Fix Syntax Error in Besieged.lua
SQL: add mission instances, salvage to instance_list.sql
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
SQL: rename bcnm_instance.sql
Post Instancing Changes: Fix BCNM System

Column instanceNumber needed to be renamed to battlefieldNumber after the Instancing changes.
Merge pull request #275 from starlightknight/bcnm-instance-column-fix

Post Instancing Changes: Fix BCNM System
CoP 7-1: Chains & Bonds - Fix Mismatched Cutscenes

The Ulmia/Prishe Cutscene is supposed to happen at the Walnut Door, while the Louverance Cutscene is supposed to happen at the gate to Aquaducts.

These were mixed up, leading to awkward scenarios where you click the walnut door and are suddenly at the gate to aquaducts in a cs, or click the gate to aquaducts and walk into a room.
SEARCH: removed pthread from search server in favor of std::thread
Merge branch 'master' of https://github.com/DarkstarProject/darkstar
Merge pull request #276 from starlightknight/chains-and-bonds-fixes

CoP 7-1: Chains & Bonds - Fix Mismatched Cutscenes