make ql4pmx compilable
ql4test now works as expected at least
construct Encoding instance after Encoding#initializeOnce
fixed a bug asset will be invisible after "New Motion" triggered
add scale/translate command, removed refresh(Bone|Morph)Tracks
fixed memory corruption case of undo/redo and camera/light track
add Ref prefix not to confuse
add TestVPAPI module
remove old tst_VPVMProjectTest (replaced it to TestVPAPI)
add TestVPAPI reference to MMDAI.qbs
add more test cases
update GLFW to 3.0.4 from 3.0.3
fixed a bug that cannot find renamed name of bone/morph
add bone/morph keyframe test cases
add frameworks
make data by IModel::Type and IMotion::Type