Updated UI to be only one form. Implemented structure of UI.
Added display names.
Wired up WPF UI.
Off by one for last turn calculations.
First yellow threats.
Renamed damageType to playerDamageType, to allow threatDamageType to exist.
Made ThreatDamageType instead of having that in each threat.
Addes stationlocation and extracted isittingduck interface.
Implemented missing feature of PhantomFighter.