latest update
Merge branch 'master' of https://github.com/thebassinator143/projectbrutality

Conflicts:
	main.lua
Changed name in conf.lua
Merge branch 'master' of https://github.com/thebassinator143/projectbrutality
variables
Fixed a bug that would crash the game if player hit axe with melee
Fixed a bug that crashed the game if the player hit the axe
Increased world.friction and player.acceleration
Implemented Run Speed
Added a reactivity variable to allow for changes to player deceleration w/o affecting acceleration for more reactive controls
Implemented Player Duck/Slide
Minor changes.
Merge branch 'master' of https://github.com/thebassinator143/projectbrutality

Conflicts:
	entities/axe.lua
	entities/axethrower.lua
	entities/hellhound.lua
	player.lua
Resolved a few weird inconsistencies that resulted from the branch merge. Everything looks peachy-keen now!