Make AI ignore strong mixed-blessing items
Make AI stash away any harmful items
Destroy non-Durable items used for melee
Let AI prefer using Durable items
If no effect, try to recreate the applied item
Fix yielding harmful items from inventory instead of equipment
Display OFF also for unidentified items
Let AI prefer testing items via throwing, not activating
Fix identification of items of Teleport
Permit AI to use and throw more kinds of items
Restrict the applicable and projectable items on the fist screen
Fix lack of merging isOn when creating items
Mark idividual item kinds, not symbols, as idenified from the start
Discourage AI actors with no melee from closing in