CODE: refactored parsing and structure processing to be more async,
	avoiding browser blocking
CODE: use NGL.AtomArray for structures with more than 100000 atoms
	to save memory
CODE: baseUrl parameter for resource loading
CODE: for decompression, always use NGL.Uint8ToString
FIX: mesh wireframe broken
CODE: some idea for calculating cartoon normals from tangents
CODE: removed non ascii char
CODE: include shader files in builds
CODE: simplified html files and stage creation
CODE: non strict builds
CODE: update builds
DOC: embedded viewer in page on molecular representations