Hover Added

Player Hover ability added. Behavior values modifyable from
PlayerConfig.xml. Toggleable via ToggleAbility(). To be used with the
player get a powerup by kicking a cow. Is active by default for now,
overwrites double jump.
Level taking shape + fallingplats reloaded if die

is late, must sleep, read commit title, is good.
Level Select Added

Yup that, along with the config files for changing the times for each
level. The audio is still all based on Level1 stuff though, need to
change that.
Level slightly changed, non important
Chars more robust, differnt audio for each level,

Fixed walkking bug also
Characters now have the xml option to not have the speech bubble or the
wobble (Need to update the xml file for each char, only first has the
changes at the mo)
now a seperate audio file for each level to allow differing audio.
Merge branch 'Cow-Features' of https://github.com/Demorro/AMG_Teaching_Repo into Cow-Features