Moving scripts

This adds a bootstrapper that gives us a place to place code that should be run on game launch. the first two tasks for this bootstrapper are.

* init a new logger that is available throughout the app @ KOS.Safe.Utilities.Debug.Logger
* migrate user files to \Ships\Script


this line was the reason i had not merged this by itself before. until i go back and do the file extension work this will keep kOS working