block: introduce the BFQ-v7r4 I/O sched for 3.0

Add the BFQ-v7r4 I/O scheduler to 3.0.
The general structure is borrowed from CFQ, as much code. A (bfq_)queue is
associated to each task doing I/O on a device, and each time a scheduling
decision has to be made a queue is selected and served until it expires.

    - Slices are given in the service domain: tasks are assigned budgets,
      measured in number of sectors. Once got the disk, a task must
      however consume its assigned budget within a configurable maximum time
      (by default, the maximum possible value of the budgets is automatically
      computed to comply with this timeout). This allows the desired latency
      vs "throughput boosting" tradeoff to be set.

    - Budgets are scheduled according to a variant of WF2Q+, implemented
      using an augmented rb-tree to take eligibility into account while
      preserving an O(log N) overall complexity.

    - A low-latency tunable is provided; if enabled, both interactive and soft
      real-time applications are guaranteed very low latency.

    - Latency guarantees are preserved also in presence of NCQ.

    - Also with flash-based devices, a high throughput is achieved while
      still preserving latency guarantees.

    - Useful features borrowed from CFQ: cooperating-queues merging (with
      some additional optimizations with respect to the original CFQ version),
      static fallback queue for OOM.

    - BFQ supports full hierarchical scheduling, exporting a cgroups
      interface.  Each node has a full scheduler, so each group can
      be assigned its own ioprio (mapped to a weight, see next point)
      and an ioprio_class.

    - If the cgroups interface is used, weights can be explictly assigned,
      otherwise ioprio values are mapped to weights using the relation
      weight = IOPRIO_BE_NR - ioprio.

    - ioprio classes are served in strict priority order, i.e., lower
      priority queues are not served as long as there are higher priority
      queues.  Among queues in the same class the bandwidth is distributed
      in proportion to the weight of each queue. A very thin extra bandwidth
      is however guaranteed to the Idle class, to prevent it from starving.

Signed-off-by: Paolo Valente <paolo.valente@unimore.it>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Signed-off-by: Shubhang Rathore <shubhang92@gmail.com>
block, bfq: add Early Queue Merge (EQM) to BFQ-v7r4 for 3.0.0

A set of processes may happen  to  perform interleaved reads, i.e., requests
whose union would give rise to a  sequential read  pattern.  There are two
typical  cases: in the first  case,   processes  read  fixed-size chunks of
data at a fixed distance from each other, while in the second case processes
may read variable-size chunks at  variable distances. The latter case occurs
for  example with  KVM, which  splits the  I/O generated  by the  guest into
multiple chunks,  and lets these chunks  be served by a  pool of cooperating
processes,  iteratively  assigning  the  next  chunk of  I/O  to  the first
available  process. CFQ  uses actual  queue merging  for the  first type of
rocesses, whereas it  uses preemption to get a sequential  read pattern out
of the read requests  performed by the second type of  processes. In the end
it uses  two different  mechanisms to  achieve the  same goal: boosting the
throughput with interleaved I/O.

This patch introduces  Early Queue Merge (EQM), a unified mechanism to get a
sequential  read pattern  with both  types of  processes. The  main idea is
checking newly arrived requests against the next request of the active queue
both in case of actual request insert and in case of request merge. By doing
so, both the types of processes can be handled by just merging their queues.
EQM is  then simpler and  more compact than the  pair of mechanisms used in
CFQ.

Finally, EQM  also preserves the  typical low-latency properties of BFQ, by
properly restoring the weight-raising state of  a queue when it gets back to
a non-merged state.

Signed-off-by: Mauro Andreolini <mauro.andreolini@unimore.it>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Reviewed-by: Paolo Valente <paolo.valente@unimore.it>
Signed-off-by: Shubhang Rathore <shubhang92@gmail.com>
Asynchronous Fsync: initial extraction of Async Fsync from HTC

Signed-off-by: Paul Reioux <reioux@gmail.com>

Conflicts:
	fs/Kconfig
	fs/sync.c

Conflicts:
	fs/sync.c

Conflicts:
	drivers/mmc/core/mmc.c
lib/memcopy: use glibc version

the kernel's memcpy and memmove is very inefficient. But the glibc version is
quite fast, in some cases it is 10 times faster than the kernel version. So I
introduce some memory copy macros and functions of the glibc to improve the
kernel version's performance.

The strategy of the memory functions is:
1. Copy bytes until the destination pointer is aligned.
2. Copy words in unrolled loops.  If the source and destination are not
   aligned in the same way, use word memory operations, but shift and merge
   two read words before writing.
3. Copy the few remaining bytes.

Signed-off-by: Miao Xie <miaox*******>
Signed-off-by: faux123 <reioux@gmail.com>
lib/string: use glibc version

the performance of memcpy and memmove of the general version is very
inefficient, this patch improved them.

Signed-off-by: Miao Xie <miaox*******>
Signed-off-by: faux123 <reioux@gmail.com>
Add /dev/frandom
vfp: hardfloat

Signed-off-by: Dennis Rassmann <showp1984@gmail.com>

Conflicts:
	arch/arm/vfp/Makefile