Stupid Binary Files
Added extra screens and bowser talking
enemy block collisions

Enemies are now set up to collide with the spike tiles and change
direction. Enemies changing direction on platforms also works a bit
better now
Enemies shooting properly

enemies shoot when facing megaman on a set interval and megaman is on
the same level as them
Beta of the explosions

You'll have to load MegaManRun2 in the Bustinout class intead of
MegaManRun
test
i didnt fucking change anything but it wont let

unless i commit.
MegaMan death animation changes 4/23

His animation now works with the new sprite sheet, and he respawns after
the animation.
what?
This is getting old
MegaMan explodes when he collides with spikes!!

I suspect this is just the beginning with collider troubles
Trying to fix merging