basic slowly moving wwod
dummy visual representation of wwod
fix model path
basic slowly moving wwod
dummy visual representation of wwod
fix model path
merge stuff again yay
wwod model change, basic powerup display, resource adjust and submit
power up collision improvement
basic powerup action
adjustment in placement of powerups
Improved Camera and movement rotation

Camera is no longer stuck in the center and also tracks the player so
that it feels more like that is the character you are controlling.
changed control scheme for controller
merged with master
fixed filters file problem
Fixed mapping. Keyboard control works but looks bad due to not being analog. Looks and works much better with controller
Merge branch 'master' into wwod
merged master into branch
remove selection screen when game starts
fixed resources issues