x86 Jit: Basic implementation of SIMD vmmul. Can be improved.
x86jit: Avoid MOVSS into self.
x86jit: Add a MAP_NOLOCK flag to not lock.

Only for MapRegs*.  And then lock all by default, including
TryMapRegsVS().
x86jit: Improve spilling in vf2i.

This should improve which ones we spill on 32 bit at least.
Merge pull request #7120 from unknownbrackets/jit-simd

x86jit: Add a MAP_NOLOCK flag
x86jit: Oops, forgot to add this back.

MapRegV() will be too dangerous if it locks so do it here.
x86jit: Correct handling of temp vregs in VS.
x86jit: Oops, here also.

Maybe I should kill these early returns after all..
Add an assert to catch some unaligned movaps
x86jit: When storing, verify alignment.
x86jit: Re-enable vmmov simd.
Merge branch 'jit-simd' of github.com:unknownbrackets/ppsspp into unknownbrackets-jit-simd

Conflicts:
	Core/MIPS/x86/RegCacheFPU.cpp
x86jit: Fix a stupid typo.
x86jit: Ensure we don't sequence temps+regs.
x86jit: Add more sanity checks.
Merge pull request #7122 from unknownbrackets/jit-simd

x86jit: Fix more simd mapping
Verify recent file existance using a loader.

This way it supports remote files and doesn't wipe them.
Make GameInfo use FileLoader for more things.

This way it can actually load the assets of a recent http:// entry.
Merge pull request #7123 from unknownbrackets/http-recent

Allow http:// URLs in the recent list
Merge https://github.com/hrydgard/ppsspp