Started Mitsurigi plugin
Added unloading signal handling
Finished Mitsurugi plugin, added lots of new plugin redirects
Added hudless functionality to Mitsurugi plugin
Mitsurugi: fix bloom
Cleanup: switched to C++11 member var initialization, cleaning up constructor init lists
Added time and FPS display to overlay
Allow multiple rendering resolutions
Deus Ex HR / Half life 2 now work
Added a setting to choose whether or not to ignore the DS clear
Allow binding Xinput buttons to actions
Added a ompatibility option for zbuffer access
Merged with upstream