Pixel Champ is a 2D action platforming video game designed for desktop. The game is based around the concept of complete customisation of how the player wants to design their character and how they want to play the game. The game allows the player to create a character by giving them a limited amount of pixels to design their own character. The player has the freedom to design their character whatever shape or size they want as long as they have enough pixels to construct the character. The player will then be asked to design two weapons, using the same shared pool of pixels they used to construct their character. This means that the player will have to choose where they want to dedicate their limited pool of pixels. Different character designs will present their own benefits such as large characters having a higher defence, but will be slower and wont able to jump as high.  The player will use their created character in a platforming environment to defeat enemies, solve puzzles and bypass obstacles. As the player progresses through the game they will be able to acquire more pixels to add to whatever they choose, be it their character, one of their weapons or even the size of their life bar. The player will find specified rooms in the game in which they can choose to change the design of their character or add newly acquired pixels. Eventually the player will gain the ability to withdraw multiple character load outs and switch between the different characters on the go.