getting plots data from server and drawing plots as "barren" land,
in more brown color that others fields
Add Gemfile, to make Guard installation easier.
some fixes for unsync map layers (still not ideal).
"places" layer add, only basic code for now
fix map background code. separate 2 events - first data download and regular map swap. add map tracker - simple update object position on map directive - and pin it to "places" layer.
fixing some map issues, with layers order
moving character to selected "place"
button "Enter", showing when character stay on some plot location
now can "enter" to place, it's loading diffrent main menu
possibility to enter/leave place on demand
Merge branch 'feature/villages-base' into develop
Now on map we have "places" (in most cases, villages). we can click them to go there.
when we are on location of some place, we can enter/leave it. this changing middle game menu.
now not have any more functionality.