Fix screen not working when decreasing resolution with OpenGL and game resolution enabled.
fix soldier info from memorial screen

list order is reversed for dead guys
fix GCC
don't let aliens pathfind through soldiers they can see

(fixes AI hang)
alter efficacy somewhat
alter earlier pathfinding fix

make it units spotted this turn, rather than currently visible.
lodePNG, SDL and OGL all hate 1366x768
Missed a palette.
set seconds remaining for ufos that spawn on the ground
Correct "caseInsensitive" to "caseInsensitiveFolder"
fix palette in alien base discovered window
Merge pull request #812 from DarkDefender/patch-1

Correct "caseInsensitive" to "caseInsensitiveFolder"
Merge remote-tracking branch 'upstream/master' into chain_notification_windows