Added variables to keep track of current game; removed whosTurn from HTML page and JavaScript (no longer needed since Computer processes too quickly for updating); Refactored playersMove() into 2 functions; created function to update arrays (sides, corners, center) on grid; Added in processing to switch between computer and players turn; Created a function to check for winner; Added in the following functionality to determine the computers best move: 1.) check to see if there is a move the computer can make that will be a WIN, 2.) If not (1), check to see if there a move the player will make on next turn that will cause the computer to lose, (3) If not (2), check to see if a corner space is free, 4. If not (3), check to see if center space is free. 5. If not (4), Check to see if a side space is free.