Modified the coordinates of the bounding box to match the Cartesian coordinates used by OpenGL.
Created a Draw Model in order to both abstract rendering away from meshes and make draw commands more flexible to future API updates.
Updated the mesh class to reflect the new draw model system.
Updated to reflect the new draw model system.
Updated to reflect the new draw model system.
Added the ability to obtain a unique ID from vertex array objects.
Removed the "resetSize" method from the inlined methods.
Added the ability for models to be validated before being rendered.
Fixed a bug causing a meshes VBO to bot be bound during a load method.
Scene managers can now be used to manage models.
Updated the test state to use the current version of the LightSky API.
Updated the test state to use the current version of the LightSky API.