gdi32: Simplify family_matches and face_matches.
ws2_32/tests: Test more the behavior of SO_REUSEADDR.
dplayx: Initial msgtid variable (Valgrind).
netcfgx: Fix memory leak (valgrind).
msvcrt: Fix ioinfo structure size.
include: Added atlcom.h.
atl: Include atlcom.h for ATL_PROPMAP_ENTRY.
hhctrl.ocx: Fix an off by one mistake in searching for the node endpoint.
comctl32/treeview: Notify the parent on a return key press.
include: Add a couple of new win 8 access rights.
advapi32/tests: Fix access rights tests in win 8.
msvcp70: Add basic_fstream(const char*, int) constructor implementation.
msvcr80: Add __AdjustPointer implementation.
gdi32: In a Hebrew locale the last char of a symbol font is reported as 0xf896 rather than 0xf0ff.
gdi32/tests: Test RGBQUAD.rgbReserved in SetDIBColorTable.
wined3d: Copy the DIB to sysmem when PIN_SYSMEM is set.
wined3d: Store RGBQUADs in palettes.
ddraw: Alpha palettes can only be attached to textures.
ddraw/tests: Test palette alpha behavior.

What I care about here is that setting peFlags != 0 doesn't cause errors
either during ddraw palette creation or DIB section creation. peFlags
isn't an alpha channel, but P8 textures abuse it that way, hence the
name of the test. It probably has deeper meaning in DDSCL_NORMAL when
the X server is running in 8 bit paletteindexed mode, but I don't think
we really care about this.
user32: Pass WM_IME_CONTROL messages to the IME.