Add wiimote tas input.
x64Emitter: refactor, add some new AVX instructions
JitAsmCommon: remove a few redundant moves
JIT: load registers if they're going to be used later in the block
JIT: add more AVX support, reduce redundant XMM moves

10-20% reduction in typical compiled block size for float-heavy JIT blocks.
JIT: Reuse trampolines when possible
DolphinWX: Make WXInputBase part of the WxUtils namespace.

There's no need for the preprocessor checks for wx, since this is used in wx code. Also, this being a part of the InputCommon namespace is kind of wrong.
Fix for banner filename from ID

Saving a banner as a .PNG now properly defaults to the gameID.
Merge pull request #1228 from Stevoisiak/fixedSaveBannerFilename

Fix for banner filename from ID
Fifo: Fix tab/space mismatches
Fix endian error. allows loading of current games save even if the memcard is mostly full
Merge pull request #1216 from FioraAeterna/movoptimizations

Add more AVX support, refactor emitter, reduce redundant XMM moves
Merge pull request #1218 from hthh/trampolinecaching

JIT: reuse trampolines when possible
Merge pull request #1225 from lioncash/lolwx

DolphinWX: Make WXInputBase part of the WxUtils namespace.
Merge pull request #1221 from LPFaint99/memcard

Fix endian error. allows loading of current games save even if the memca...
JIT: re-add profiling support on x86_64

Still gives rather inaccurate results with conditional continue and/or
branch merging on, so those should probably be turned off when using it.
Merge pull request #1229 from lioncash/ts

Fifo: Fix tab/space mismatches
Merge pull request #1224 from FioraAeterna/profile

JIT: re-add profiling support on x86_64
Hooked up the emulated wiimote speaker's sample rate and volume set by the game.
Replace BorderlessFullscreenEnabled by ExclusiveFullscreenEnabled.

Special handling was associated with this function, which only applies to exclusive fullscreen.