Minorly changed some sprites

I minorly changed some basic sprites to look a bit better and/or a tiny
bit different.
This includes the following:
Flashlight
Fork
Spoon
Knife
The fork with the omelette on it
And gave the shading to the datacard which all other cards have.
Merge remote-tracking branch 'upstream/master'
Merge branch 'master' of https://github.com/tgstation/-tg-station.git
Merge branch 'master' of git://github.com/tgstation/-tg-station.git
Adds the Cyborg module into the messages received by the AI

It just puts the prefix of the borg into the $job var that is handled
internally by NTSL.
Also adds a var for the designation of the borg, it's kind of a
read-only variable that makes it fun & easy to get a cyborg's current
module without istyping.

Refactors the cyborg naming code a bit.

Removes additional fun (changes not shown in PR overview, 4317483141
counts of fun removed)
Fix to the glorious Bad Ass Icon display
now works in binary

011010010110111001110011011101000110000101101100011011000010000001100111011001010110111000110010
fixes the glass appearance of some liquid reagents

Gives a proper appearance to glasses of watermelon juice,lemon juice, potato juice, holy water and hot coco.
Merge branch 'master' of git://github.com/tgstation/-tg-station.git
RDAccess
Cleaned up security job code
Removed Sigyn's old sec department code from .dme
Merge branch 'master' of git://github.com/tgstation/-tg-station.git
Merge remote-tracking branch 'upstream/master' into cyborg_module_in_telecomms
No more message spam from pAI's.
Merge pull request #3121 from ChuckTheSheep/Bad-Ass-Fix

Fix to the glorious Bad Ass Icon display
Fixes the bug where players get deleted because of hallucinations. How the fuck did I screw this up so badly...
Merge pull request #3148 from MrPerson/if_you_die_in_the_hallucination_you_die_for_rea

Fixes the bug where players get deleted because of hallucinations.
Merge pull request #3146 from MrPerson/pai_cable_qdel

No more message spam from pAI's.
Make holograms GC correctly.
The hologram was getting deleted every tick, which caused the timer to reset, which blocked anything else from ever getting tested or force del()'d.