[SP] Swap the Ghoul 2 surface flags on big endian
[MP] Swap the Ghoul 2 surface flags on big endian
Merge pull request #574 from BSzili/master

Byteswap the Ghoul 2 surface flags on big endian platforms
[MP] Fix INT_ID macro
[MP] Some unused stuff in dedicated renderer removed/disabled.
[MP] Don't list windzone as a possible /r_we option.  Add die to list.
[MP] Some unused stuff in vanilla renderer disabled.
[MP] Further increase maximum number of CVars to 8192.
[SP] Further increase maximum number of CVars to 8192.
[SP][OSX]fix app bundle having incorrect name
[SP] A more effective icon/name fix

MACOSX_BUNDLE_ICON_FILE, MACOSX_BUNDLE_BUNDLE_NAME and
MACOSX_BUNDLE_DISPLAY_NAME can only be set once in a cmakelists, so
unless it’s done like this there will be problems when also building
JK2.
[JK2SP] OSX app bundle for JK2SP now has name/icon
[MP] Fix toggleuserinfovalidation to work if value was -1.
[MP] Add toggleallowvote server command for easy toggling of g_allowVote bit options.
[MP] Force some cvars to update immediately.
[MP] Fix operator precedence in toggleuserinfovalidation.
[MP] Allow holding control with mousewheel in listboxes and text scroll elements.
Has no effect on the player model list on main profile page.
[MP] Port the proper RB_RotatePic/RB_RotatePic2 from Rend2.