remove stupid iOS7 status bar
Shouldn't voice.type == VOICETYPE_VAG/PCM
Merge pull request #5190 from raven02/patch-32

Shouldn't need voice.type == VOICETYPE_VAG/PCM
Revert "Merge pull request #5190 from raven02/patch-32"

This reverts commit aef180259aca86a3bee12dd0668488517a11d69b, reversing
changes made to d69f02dea050e4a6cce55c3c70eb9cd21383b827.
Comment the fallthroughs in SasAudio.cpp
Support larger iso files (more than 2GB.)

No actual PSP games are this big (a UMD can only go up to 1.8 GB), but it
can be convenient for combined multi-game discs.  Fixes #5169.
Smooth out detected FPS changes.

Helps reduce uneven FPS rates and sound effect glitches during transitions
(e.g. between a 30 fps scene and a 60 fps menu, or etc.)
Handled fixed-length strings in savedata properly.
Merge pull request #5173 from W-MS/master

remove stupid iOS7 status bar
Merge pull request #5195 from unknownbrackets/display-minor

Smooth out detected FPS changes
Merge pull request #5194 from unknownbrackets/iso-fix

Support larger iso files (more than 2GB)
Only copy dirty depth buffers between FBOs.

We can remove this if/when we track them separately.  This may break a
game that depends on the depth carrying over between several FBOs, but
that's not extremely likely.

This improves performance in Gods Eater Burst.
Merge pull request #5196 from unknownbrackets/savedata

Handle fixed-length strings in savedata properly
Merge pull request #5197 from unknownbrackets/gpu-minor

Only copy dirty depth buffers between FBOs