many major changes (especially related to ShaderProgram and Uniform blocks). Moved auxiliary transformations classes to Math project
return optional value of attribute & uniform locations
GLView obj c class (defalt Cocoa OpenGL view class)
remove unused includes
IndexedByNameIndex
improve GLView
add many getters regarding uniforms & uniform blocks.
added getSize & getUsage static methods
remove uniform block include
update project files
improved gitignore
adopt to windows
get bindings functions. added set attribute to shader program
improve framebuffer class
minor changes + win project update
key codes
remove Input.h
remove keyDown & keyUp
remove xcusedata from filesystem & add it to gitignore
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