A working example of loading 3D objects from file
init
allow to create 12 bars for each year at the correct position
add couple more years, and centering the group
camera positioning
add milestones
change callback name
making the chain look more pretty
generate fake data
start to work on voodoo version
 update
Extend shader form standard lambert and use it to draw color according to height
Randomize color & use HSV to indicate color
Random color
Latest version of threejs changed VertexChunk to VertexShader
add bg and info
Initial version
Fix: ignore none angular method calls
Add unit tests
Fix: Providers are module level