keys.c: Ignore control characters in Char_Event(), to prevent text input when pressing ctrl-c/ctrl-v.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1115 af15c1b1-3010-417e-b628-4374ebc0bcbd
console.c: When toggling the fullscreen console off, clear the current line.

This is consistent with toggling the in-game console off, and fixes stray '`' or '~' (or '^' or '\' or ..., depending on the keyboard layout) characters.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1116 af15c1b1-3010-417e-b628-4374ebc0bcbd
keys: K_ALT is not a consolekey (it was accidentally added in r1112).


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1117 af15c1b1-3010-417e-b628-4374ebc0bcbd
keys.c: Add keynames BACKQUOTE and TILDE, to facilitate (un)binding them from the console.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1118 af15c1b1-3010-417e-b628-4374ebc0bcbd