Fixed infinite blink on graph tab
Merge pull request #184 from virtual-world-framework/fix-infinite-blink

Fixed infinite blink on graph tab
Fix scenario 2 VO loop issue
Adds an action to the actionFactory to hide blockly and appropriate triggers to success/fail to make it so.
Merge pull request #189 from virtual-world-framework/vo-fix-scenario-2

Fix scenario 2 VO loop issue
Updated component paths.
Create grid
Fized bug with margins catching pointer events
Added tiles button and visible toggle
Create tiles as graphgroup
Updated tile altitude to match graph
Merge pull request #191 from virtual-world-framework/draw-grid-tiles

Draw grid tiles
Fix run-stop button margin capturing pointer events
Remove auto-recenter on resize due to blockly bug
Merge pull request #192 from virtual-world-framework/mars-game-staging

Mars game staging
Uses more audible rover track.
Merge pull request #193 from virtual-world-framework/audible-motor

Uses more audible rover track.
Show portrait when VO plays
Change portrait display to fire on playSubtitle
Add transition to comms image