Added the assets for the goblin warehouses.

Texture for the Robot base.
Fixed a bug in the Unit Harvester script (when it dies, abandon the queues).
Merge branch 'master' of https://github.com/maxi-jp/Project_NewDetroit

Conflicts:
	New Detroit Project/Assets/Standard Assets/Water (Pro Only)/Water4/Sources/Materials/Water4Example.mat
	New Detroit Project/UnityVS.New Detroit Project.v11.suo
	New Detroit Project/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache