- Changed the camera controls so that now you can move up/down and zoom without stopping the rotation
- Made the terrain gui narrower
- The parameters now take only 1 decimal place; default variation is now 1 and smoothness can be taken down to 0
- Renamed the scene to Main and added it to the build
- Renamed the terrain
Added the Unity Standard Terrain Assets
Added terrain coloring based on the textures on the terrain